• Register
Post news RSS Alfa5 release!

Behold the biggest ever DungeonRift update! The game was heavily refactored (nearly 80% of codebase is changed), sprites were enhanced, lighting system and tile-set changing implemented!

Posted by on

Now the Rift will get darker and more menacing with your descending into it’s depths. This will be achieved not only by growing and evolving monsters (who are now able to get new powers and perks while leveling) , but also with brand-new trap system.
On level 21 the game reaches the top of darkness and danger and then the difficulty will grow with infinitely empowering monsters.

We’re starting to get feedback: what do you like and dislike, which things looks too easy or too

Changelog:
- Monsters now gain new abilities while leveling;
- Monsters now have new evadable attack system;
- New secondary projectile weapon for Sir Bucket;
- New level generator and more dungeon variants;
- Traps!
- Lighting system and darkening of Rift;
- Tile-set changing on higher levels;
- Various collectible items;
- Player-accessible level editor;
- Brand new graphic and sound efects;
- New statistics system;
- Updated interfaces;
- KURWA!

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

News
Tags
Release, Update
Browse
News
New
Post news
Views
79 (1 today)
Share
Related Games
DungeonRift
DungeonRift Arcade
Related Engines
Unity
Unity Commercial
Related Groups
RiftyGames
RiftyGames Developer & Publisher