• Register
Post news Report RSS 2016.09.03 Boss 101, Equipping you for battle!

Today we’re going to talk more about the UI tuning we’re doing to make YOUR experience smooth and fun.

Posted by on

Welcome to the Boss 101 weekly update!

Make A Boss Equip Panel

In the game you have a few places to outfit your character. The basic ones are the gun and hat shops. This is where you purchase and store all the equipment you use on your adventure.

Hat Store



Gun Store



Beyond this, we added couple more places to kit out your character. These are intended to help with game flow by letting you see the boss you’re currently fighting and adjust your strategy on the fly. Let’s say there is a boss with a fire weapon and you want to wear your fire protective hat. The Equip Panel in the Make A Boss room is where you can do that.

Let’s talk about the Equip Panel for a moment shall we?

When we first built the MaB Equip Panel the design was inspired by the need to see the boss abilities AND see your hat & gun abilities. We had a first version in the game and while it was nice visually it didn’t quite do the trick when it came to functionality. One of the main problems we ran into was with abilities added to the hats (like being able to equip a costume and ability version) as well as general space and layout concerns. Due to this we felt a small redesign was needed.

The Old Version of the Make A Boss Equip




As you may already know, one thing about creating games is not getting too attached to an idea and being open to feedback. When we looked at the old equip panel a bunch of problems became apparent (I won’t bother to list them all here). We ended up doing a slight redesign and wouldn’t you know it? We found a way to show MORE guns and hats in the same area. Check out the hat and gun slots we have going in these work in progress shots.

Work In Progress - New Equip Panel Hats



Work In Progress - New Equip Panel Guns



To be clear – what you are looking at is the current version we are working on. It’s not a final product yet but getting there. As we said before, it is SUPER important to bring you a polished game you can dive into and enjoy. For THAT to happen we are bringing our best efforts by testing and retesting levels and UI panels.

Boss 101 Screenshot

Tuning the pirate boss. This guy can lay down the serious smack if you aren't careful. Bring your "A" game people!



Going Forward with Boss 101

It’s been a busy week and a lot of our work was little cleanups all across the game. Every time we sit down for a play through I’m impressed by what our team has managed to do. It’s inspiring and the people on this team inspire me to keep me going through the day and on into the night. It’s energizing and the most fun I’ve had in a LONG, long time. Great people and great teamwork are driving Boss 101 forward. Of course – we also have some amazing friends and supporters like YOU. So thank you for stopping by and we appreciate the comments and letters we’ve been getting.

Remember to always LIVE YOUR DREAMS!

-Tim

Boss 101 on Steam Wishlist us if you would be so kind. Thank you!

Store.steampowered.com

Post comment Comments
ICHNICERO
ICHNICERO

Really like the current set up for the UIs... the D pad in the middle is an awesome touch =) Great update @Donley Time Foundation!

Reply Good karma Bad karma+3 votes
DonleyTimeFoundation Author
DonleyTimeFoundation

Thank you! When we were redesigning it to clean up the gun and hat area we said "We HAVE to keep that D-Pad! It's so good!" hahah

Reply Good karma+3 votes
ICHNICERO
ICHNICERO

Glad you guys decided to keep it! =)

Reply Good karma Bad karma+3 votes
DonleyTimeFoundation Author
DonleyTimeFoundation

HAAAA!! Totally. Most every single decision in the game is "Is this fun? Will the player like it?" If yes then KEEP IT!

Reply Good karma+3 votes
ICHNICERO
ICHNICERO

I think that's a formula for a successful title =) Glad to help out with feedback... This is why I enjoy modern game development... 30 years ago, this "back and forth" conversation would only be able to take place with "snail mail"... Technology is making the relationship between game dev and fan a lot better IMO... others may disagree, but if you're honest and straight forward, ground can be covered on both sides of the fence. Just my two cent... Anyway, keep up the amazing work @DonleyTimeFoundation!!!

Reply Good karma Bad karma+4 votes
DonleyTimeFoundation Author
DonleyTimeFoundation

Thanks, I agree about the relationship between the devs and the public. As long as you are communicative and true to yourself and the fans you will do well. We think of you and the other friends and fans all the time since WE are fans of so many games too. Appreciate the kind words!

-Tim

Reply Good karma+3 votes
ICHNICERO
ICHNICERO

You're welcome @DonleyTimeFoundation!!! =)

Reply Good karma Bad karma+3 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: