It's been a bit since we posted, as we have been working our tails off of late. But on the bright side you get a large update information all in one!

- World Shifting in (Not player available yet)
- Placeable offset fixed
- Muzzle flares are in (Only test one active right now)
- Chests are in (you can now store items in containers)
- Per BackPack behavior is in
- JetPacks have been re-enabled to craft
- They come with two new stats
- Fuel Inefficacy ( How much is drained per a second) - Thrust Power ( How much force lifts you up when jetpack is active)
- Biomes now change as you go down and clay/dirt/rock/mud change their color based on the biome they are in
- Loot
- Creatures drop loot
- Formations drop loot
- Exposure is back
- Resource generation has been further cleaned up
- First phase of power grid is implemented ( Not accessible to players yet)

- Burst Text
- Burst Text with special tags
- Player should now auto learn new start schems on old avatars
- Tool tips for schematics
- Gun tool tips have been completely revamped
- Formation Laser Axe Added (phase 1)
- Will remove trees when used on them \
- ‘ALT’ now closes all active windows
- Updated the tooltip after craft for crafting result window
- Player bonk is in
- When player is hit they will go invulnerable for a short period of time and take a slight bump in the opposing direction from which they were hit
- Holopets
- Creatures that give you bonuses or just keep you company as you explore
- A new droid can be crafted found in ARMOR and KITS tab
- Laser pick has been adjusted and tuned, a new Enhanced Laser has been added back
- Banner Text is in
- Gear Screen Attribute Summary (C is re-enabled and you can now see the attributes on your character)
- Stat System is in
- The player now has attributes which can be directly modified by outside sources like Armor/Kits/Holopets
- Armor/Gear that modifies stats is now in.
- Fall damage now scales based on how much life you have and is more granular damage based on your fall speed on impact
- Tiny Crabs now do 11 damage per a strike
- Smaller jellies now blink lights and smaller versions move faster than their larger ones.
- Increased Range of Picking up items
- Crab attack sound updated
- FIXED: Some resources being ignored are not ignored any more
- FIXED: When pressed against the wall laser pick will pop first block in front of you instead of through the wall
- FIXED: Issue that allowed you to swap into invalid slots
Awesome! That's a lovely list of additions :p
Sweet! Cannot wait till this patch is released.