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Post news Report RSS #12 Experiments with physics and new systems

The past few weeks I've been working on adding new locations, story bits and new systems to play with. I've been playing around with ideas to allow players to do a bit more gameplay wise, and this involves the ability to pick and move objects about. Here's a preview of this using puppies as placeholders (cause, why not?)

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Hello!

The past few weeks I've been working on adding new locations, story bits and new systems to play with. I've been playing around with ideas to allow players to do a bit more gameplay wise, and this involves the ability to pick and move objects about. Here's a preview of this using puppies as placeholders (cause, why not?)

Yes the puppy(s) will feature in the game as well.

I also worked on some starry, shimmery particle effects for a ... dreamy part of the game

ezgif com optimize 3


As for new locations, here's where the detective will stay for the duration of the investigation. It's still a work in progress, and I can't wait to get it done!

Plotting out the surrounding areas

Added some color!

The woods around Pineview are a major part of the town's identity, so here's a look at the atmosphere within them:

Here's the same location with different lighting:

forest warm

We're making speedy progress, let's keep moving!

See you next time

-Armaan

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