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Post news Report RSS 1.0.2 Patch Released!

Hello everyone! We've just pushed the 1.0.2 patch. This update fixed a major bug that was creating game corruption by allowing the player to press "Next Turn" from inside the colony view. We also fixed a couple of issues where some game screens were not being displayed correctly ('blur' issue) or not at all (Tech Steal window).

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Hello everyone!

We've just pushed the 1.0.2 patch. This update fixed a major bug that was creating game corruption by allowing the player to press "Next Turn" from inside the colony view. We also fixed a couple of issues where some game screens were not being displayed correctly ('blur' issue) or not at all (Tech Steal window).

Compatibility note: The saves from 1.0.1 should be compatible with 1.0.2, so you should be allowed to continue your games normally with this new version. As usual, if you find any issues please let us know. Check here for the bug reporting guidelines.

Thanks a lot to everyone who has bought the game! A special word to everyone who is sending bug reports. Your support has been invaluable in allowing us to address issues quickly.

By the way, it is very important to have Steam reviews on the game, especially at the start when there are few. If you bought the game on Steam, and if you have the time, please consider leaving us a review on Steam! You can write the reviews in your language.

Thanks!

Adam Solo & Hugo Rosado
Praxis Games


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---- VERSION 1.0.2 ----
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# BUGFIXES
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- Fixed a bug that was causing the 'Next Turn' panel and other UI elements to appear inside the colony view when the remote exploration window was open, which allowed the turn to be executed from inside the colony view causing game corruption
- Fixed a bug that was causing the the 'Steal Tech' window to not be displayed when issuing the tech steal order from inside the Leaders Management screen
- Fixed a bug that was causing the screen to become blurry when closing certain windows, example: the Colony View or Space Culture windows (Note: Despite we were unable to replicate this issue, we've made a correction in the opening and closing windows procedure that we believe should have fixed this issue. However, let us know if that was not the case and you still see blurry galaxy maps.

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