YERRR!
This is the final update for Project Anklebreaker. Let's see what we have in store?
dev diary #4 - it's on fire
Here is the update the new update for Project Anklebreaker.
dev diary #3 – the long haul
This article discusses what is current the progress we had made for the project and other updates.
dev diary #2 - shooter man!
This article discusses what is this project about and the progress we had made. In addition, we want to discuss what's currently our future plans for...
dev diary #1 - the new journey
The latest version (1.0.1) of the Food Raiders is now available.
'getting better update part 1' - version 1.0.1 update
Here is a new update on the progress on Food Raiders.
update 01-05-20 beginning with new updates
Food Raiders is Available Now on Windows Platforms, others are coming soon.
food raiders is available to windows platforms
Here is the latest update on the progress of Food Raiders
bi-weekly updates
Here is the latest info on the development of Food Raiders.
devlog 1- struggling: 3 days til release
Here is a new game I'm working, called Food Raiders.
introducing, food raiders
This is my take after the release of the Quest for the Golden Potato seven months later.
7 months later (brief)
I'm out of school and plans on game development on my end are going to be changed as of now.
update 06-19-17
Another one. Here is a quick update for my game.
update 2016-08-27
Open Dimension Portals: Alpha is switching game engines again from Unity 5 to Unreal 4.
engine swapping....again
Making builds in Unity, UE4, and Custom to see which will stick.
*update* mutiple builds
I think I'm confident to try making the custom engine again.
woooo! returning to custom :d
Yo I'm currently live streaming at 5:30 Central Time.
currenly live streaming
Since it was my birthday a couple days ago, I manage to get Sonar(an advance music program) to expand the soundtrack selection, I'm going back to school...
sonar acquired | back to school dev stream
The Frustration is real and the Simple stuff is can not be created. This is Decided.....
custom to unity
This is "late" news that I've graduated and currently on that I'm temporarily working on the game full time.
working full time....temporarily
That's it, Returning to Java, Visual Studio is being a pain...
the frustration is real!!!!
What's Good guys, I need your decision or opinion.
engine: java, python or c++
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