Yeah, I have checked and this patch breaks the game im afraid
Yeah, I have checked and this patch breaks the game im afraid
Hey, it said on a rebel character "Report if you see this" in his traits, thats all
Hello people, before you assume this mod is dead (as most people here are claiming)
The developer is also a developer of wars of Liberty (The biggest mod atm), so this is more or less a side project. But he's still working on it!
Good Mod, A bit to spacey for my taste (Too much space between settlements) but you did improve walk distance so its not too bad.
Thank you so much for this update, and here I thought this was done. I really like this addition!
Thank you so much!
Looks great, but why no Numenour?
weird, if I click it it switches. Did you read the instructions of the guide?
You did it! I'm happy I helped
Thanks for your reply, so far this is the only mod that brings the republic back in an interesting "what if" scenario and I can't wait for the next update.
Btw, it crashes when I go into decisions as some countries, example is when I played Germany. Whenever I clicked decisions it crashes wich is a shame because I saw in the toolbar that I could do "Reichsland Elsab-Lothringen" and I can't do it because it crashes everytime
That would be better yeah, they also stand on their horses with these models
What is the epic menu music? Sometimes I feel myself just hanging in menu to fully hear it. If anyone knows, please tell me!
could you implement them into more campaigns? (im one of those people that likes to start out with only a few planets and conquer an empire of my own)
damnit, you are making me really impatient
Why is this here?
ah, how do i check game version on steam?
nice one, does this work with Expanded Fronts or are you already working on that?
(quick edit, certain settlements of Rusia are closed off aswel Astrakhan, Uralsk, Samara, Vladimir and Moskov) (and Granada of Spain is closed off because it's ON a mountain)
Noted, next time I'll have an unfair autoresolve I'll try to get a pic.
Furthermore some factions can't recruit ships
And I'm talking about half of the map, here are some examples Spain, the Netherlands, most of Turkey, most of Rusia, some of Prussia, some of the Italian factions, all of England, and some of France (this is the short version) there are so many empty towns that a blitzkrieg is the way to early victory
(Another edit, you can't sail past turkey because there is solid land I recommend making a land bridge between Istanbul and Edirne)
I played this mod since today so this is all i found so far and I'll post another comment if I have a large enough list
Love the mod so far and this mod works well with medieval 2, here are some bugs I encountered however.
The land bridge to Denmark is blocked by a forest
You're probably aware that there are no starting garrisons
Conscripts are silver surfers (at least when I fought the Dutch conscripts)
And strangely there are some settlements in wich I can't recruit anything but cavalry (if I build a unit building it doesn't say it adds anything only in those settlements) even though it says it adds something in other settlements
Furthermore the auto battle is very unbalanced (this one is minor however as when I play battles are better)
And diplomacy is still a bid wonky
This is what I encountered so far, is there a Discord server? (I would much better post the bugs there than here)
First of all, love the mod. second of all, cant wait for the combat fix and last but not least, is it possible to add changeable aliance setting for bots like KoTF. Maybe im talking fantasy and nothing like this is possible in this mod and specifdicly designed for KoTF. If not, would love to see it included. (sry for grammar, to lazy to correct)
Thank you so much for this fix (my ears were going insane)
ok, thanks for the quick response (so bassicly visuals not including units and custom outside the campaign mods) (sry for english, to lazy to correct)
is this mod compatible with other mods? (not overhauled but ai mods or graphic mods, for example the better blood mod, or custom battle maps) is this deliberately standalone (against bugs) or is it compatable with some
Looks good and you decided to choose my favourite subject, NUMENOREANS!!!!
I really hope you dont let this project die and give us a full fledged mod once its done, you have my support!
Edit= for help in numenour, look to reforged. (if you ask nicely you maybe even get permission to use some units)
zilver04
Zilver joined
Im your local guy that plays a shit ton of strategy games, and i don't mind being DM't if you're interested