Love the game, but spoiled a little for me with the XNA framerate issue (similar to games like Bastion) where the refresh rate gets locked to 58/59 or below instead of 60, resulting (for some of us at least) in 'judder' every second or so (and my skills are already handicapped in games like these! ;) )
Any chance of a quick-and-dirty optional XNA fix like the Bastion guys (and a few other XNA devs) have ended up doing? e.g:
["You may now try adding: -nofixedstep
Using this option, the game will no longer dictate the frame-rate by itself. If Vsync is left on, the refresh rate of your monitor will determine the frame-rate. If this is 60hz, this may cause the game to run exactly as desired."]
(PS - wishing you great success on Steam)
Zeburdee
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