• Register

Creative Director for ZanMgt.

Post article RSS Articles  (0 - 30 of 80)
January in Review (2014)

January in Review (2014)

Blockade Runner

Now that we're able to release raw private builds to the Founder members, next month is continued debugging by the Founders of the engine's pipelines...

December 2013 In Review

December 2013 In Review

Blockade Runner

Finishing the voxel mesh/texture atlas system, beginning the new dynamic slopes system, and loads and loads of work in preparation in release during the...

November in Review

November in Review

Blockade Runner

November was another big month for Blockade Runner! Along with development timeline infographics to help put the development in perspective, November...

October in Review (Part 2)

October in Review (Part 2)

Blockade Runner

Besides the major announcement of our transition to SharpDX, the second half of October was a really busy month on the refactoring end of things! The...

The Summer & Autumn Upgrade

The Summer & Autumn Upgrade

Blockade Runner 1 comment

In yesterday's Bi-Week in Review we'd mentioned we a bit of an information drop that was too long for a single post. Perhaps you may recall earlier this...

October in Review (Part 1)

October in Review (Part 1)

Blockade Runner 1 comment

To promote better awareness of Blockade Runner's progressing overhauls, we'd decided a few weeks ago to try and go for bi-weekly reviews instead of monthly...

September in Review

September in Review

Blockade Runner 1 comment

September's internal development has seen a massive 2D overhaul occur for Blockade Runner's engine, including a new state manager to handle UI, vastly...

August in Review

August in Review

Blockade Runner

In July we'd built a vastly superior input system, as well as a much needed re-construction of the 2D/3D Pipeline that makes drawing elements a breeze...

July in Review!

July in Review!

Blockade Runner 3 comments

With BR's major engine overhaul rounding the corner, we figured it'd be a good time to bring the ModDB page up to speed a little with a monthly newsletter...

New Video: Powerline Demonstration (March 25)

New Video: Powerline Demonstration (March 25)

Blockade Runner 2 comments

In the new visualization video, we show how powerlines will function in Blockade Runner!

New Video: Destruction Demonstration (Jan 28th)

New Video: Destruction Demonstration (Jan 28th)

Blockade Runner 3 comments

Today we demonstrate one of the systems we're focusing on this year now that the ship systems have our undivided attention (see the Battle Plan article...

Conversion Upgrades

Conversion Upgrades

Blockade Runner

A summary of some of the major improvements brought upon by the new .BRS format!

All-new video:  Starman!

All-new video: Starman!

Blockade Runner 3 comments

Micah demonstrates the Starman in an all-new video!

Conversion Successes

Conversion Successes

Blockade Runner

Thank you everyone for sending us your .BRD's! With all of your contributions we were able to work out all of the kinks for the new .BRD to .BRS converter...

New .BRS ship file type!

New .BRS ship file type!

Blockade Runner

From the next release onwards, all entities will be saved and loaded using a new ".BRS" (blockade runner ship) format and will require the use of an included...

Blockade Runner - The Characters

Blockade Runner - The Characters

Blockade Runner

The game was conceived to have a bit of a retro N64 look while making use of HD textures and Deferred Lighting. To see how this would look, we went ahead...

Blockade Runner - Blocks and Prefabs

Blockade Runner - Blocks and Prefabs

Blockade Runner 1 comment

Some clarification on the blocks; we will not be removing angles or prefabs altogether. The basic analogy is LEGO© pieces, and thus where appropriate...

Blockade Runner - The Blocks

Blockade Runner - The Blocks

Blockade Runner 1 comment

While the trio of coders are busy making the multiplayer awesome in BR, the rest of us are messing around with the art now that we're able to play with...

Blockade Runner - Data Editor

Blockade Runner - Data Editor

Blockade Runner

After painstakingly making a bunch of changes the other day we decided it's about time to make a rudimentary editor program to make the process far less...

Blockade Runner - "Upcoming Features" page on the way

Blockade Runner - "Upcoming Features" page on the way

Blockade Runner

And so as an easier means for everyone to be informed, we'll be adding a single page to the website for everyone to go to find out the latest features...

Blockade Runner - Damaging the Blocks

Blockade Runner - Damaging the Blocks

Blockade Runner

Yesterday Nathan began adding in the ability for equipped weapons to do damage to blocks in Blockade Runner, inside are some details and explanations...

Blockade Runner - Progress (80+ changelog items!)

Blockade Runner - Progress (80+ changelog items!)

Blockade Runner 5 comments

In case you haven't been on the IRC in a while, there's been a lot of development going on with Blockade Runner! This is just a few items from the 80...

Atmospheres in upcoming 0.74.0!

Atmospheres in upcoming 0.74.0!

Blockade Runner 5 comments

A new feature we've been working on for 0.74.0 are atmospheres for entities! Atmospheres around entities will provide oxygen for the character...

0.71.0c is out!

0.71.0c is out!

Blockade Runner 3 comments

Aside from more stability fixes for the multiplayer (still a ways to go though), we've opened the solo option up, put a "start server" option in the multiplayer...

Tactical Gamer Interview

Tactical Gamer Interview

Blockade Runner

We recently sat down for an IRC interview with Strait_Raider over at Tactical Gamer! Read on for some excerpts from the interview!

Blockade Runner - Start Server from Menu + More!

Blockade Runner - Start Server from Menu + More!

Blockade Runner 2 comments

Stuff Plus demonstrates ship building in Blockade Runner with Part 4 in his video series, a screenshot of the new start server options, and a new ship...

Blockade Runner - Transparent Glass

Blockade Runner - Transparent Glass

Blockade Runner 1 comment

As requested by the community, we’ve introduced a glass block to Blockade Runner! Trickier than it looks with deferred rendering and voxels, but Nathan...

Blockade Runner 0.70.0 -- Performance, craters, ore and more!

Blockade Runner 0.70.0 -- Performance, craters, ore and more!

Blockade Runner 5 comments

The start of some major performance upgrades, new asteroid generation that includes craters and more noise, multiplayer stability improvements and more!

Blockade Runner - Today's Progress! (August 1st)

Blockade Runner - Today's Progress! (August 1st)

Blockade Runner

The next version of Blockade Runner is humming right along, already sporting a performance boost that modestly improves the frame rate, as well as some...

Procedural Potato Asteroids

Procedural Potato Asteroids

Blockade Runner 2 comments

You asked, and Zack delivered! We’ve pelted the asteroids with craters, added ore generators (although Ice is showing mostly in the screenshots below...