Developing a first person roguelite where the player dreams that they're in a nightmare. Procedurally generated, and a load of items and weapons for the player to collect.
The entire changelog for the recent update, 0.7.8. Also goes over the upcoming plans in the next couple months.
oneiro version 0.7.8 changelog
The entire changelog to describe what has been added/changed to fit Version 0.7.7!
oneiro version 0.7.7 changelog
Goes over the major changes in the new version, such as new generation, a new miniboss, and a dev console!
oneiro version 0.7.6 changelog
Torches can generate now! Post-Dream scoring is added, and there's a new weapon called the Karambit!
roguelite labyrinth version 0.7.4
What's all different from V 0.7.2 to 0.7.3? A good bit. Here's the changelog. Plus info on my youtube channel.
version 0.7.3 + youtube
An article describing the reasoning why I decided to launch the games demo on indiedb, and what the game is about, along with how it came to be.
launch of labyrinth demo on indiedb
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