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Comment History  (0 - 30 of 197)
xdiesp_
xdiesp_ - - 197 comments @ Duke Nukem Forever: Enhanced

I'd like to request a feature, or at least an optional feature in a separate addon. Would it be possible to trigger the pills effect at any time, on a cooldown? The effect can be shorter, too: what matters is that it can be triggered even if you don't have the item, just as long as the cooldown in available.

Good karma+1 vote
xdiesp_
xdiesp_ - - 197 comments @ EDF4.1|5 mod

Here is what I had in mind:
Test 1: Youtu.be
Test 2: Youtu.be
File: Drive.google.com

Good karma+1 vote
xdiesp_
xdiesp_ - - 197 comments @ EDF4.1|5 mod

Thanks! Try to move the camera a little bit forward, like a very small zoom. It's ok if you can't see the gun: what matters, is that the view is at ground level and the player body is invisible.

Good karma+1 vote
xdiesp_
xdiesp_ - - 197 comments @ EDF4.1|5 mod

I know this is unrelated, but would you be able to create a "first person view mod" for the game?

Good karma+1 vote
xdiesp_
xdiesp_ - - 197 comments @ Half-Life 2: Overcharged

Looks great! You should cross it with Metal Gear Solid.

Good karma+3 votes
xdiesp_
xdiesp_ - - 197 comments @ System Shock Infinite

Fixed an issue with scrambled menu graphics which appeared after the recent update.

Good karma+1 vote
xdiesp_
xdiesp_ - - 197 comments @ Here Is Every Mod That Attempts To Make Half-Life 2: Episode Three

As I was reading the leaked synopsis for EP3, I couldn't help but think that the levels themselves were all something that had already been done in some mod. Someone would just need to handle some voicework and patch them together.

Good karma+11 votes
xdiesp_
xdiesp_ - - 197 comments @ System Shock Infinite

In the first map of medical to the south east, is an area where you start off the game. But soon afterwards, it gets sealed off for the rest of it. After you visit the tear in the second map of medical, that part is accessible again: just destroy a certain door marked "heavy target" and pass.

Good karma+1 vote
xdiesp_
xdiesp_ - - 197 comments @ Half-Life 2 Substance

Try the archive version, and make sure you have already installed and run Source SDK 2006.

Good karma+1 vote
xdiesp_
xdiesp_ - - 197 comments @ System Shock Infinite

Enter the tear on the Med-Sci deck and take any path. You will be able to take the door back to your own cryo-tube, which is normally locked. Hack your past self to get the ending!

Good karma+2 votes
xdiesp_
xdiesp_ - - 197 comments @ Half-Life 2 Substance

Hardcoded, but f you'd like, I could give Snake's the katana and unlimited aux power.

Good karma+1 vote
xdiesp_
xdiesp_ - - 197 comments @ Half-Life 2 Substance

Yes, crouching: it counts as being hidden, both visible and invisible. Making a mutator to disable the effect completely is impossible at the moment.

Good karma+1 vote
xdiesp_
xdiesp_ - - 197 comments @ One year after Release HL2 Episode 3

Mod's great, Leo! Haters gonna hate.

Good karma-1 votes
xdiesp_
xdiesp_ - - 197 comments @ System Shock Infinite

I'll PM you for assistance!

Good karma+1 vote
xdiesp_
xdiesp_ - - 197 comments @ System Shock Infinite

It is compatible with graphical and audio enhancements like SHTUP, SHMUP and Rebirth. Only gameplay mods like Adaob (which is included), Secmod and SCP are incompatible.

Good karma+1 vote
xdiesp_
xdiesp_ - - 197 comments @ Half-Life 2 Substance

It was updated and re-released last year, after a long hiatus. Feel free to post any request for mutators, i.e. different damage types!

Good karma+1 vote
xdiesp_
xdiesp_ - - 197 comments @ System Shock Infinite

Infinite is built on ADAOB, so it includes some updated assets (monitors, hud) but it doesn't really include an HD pack. You should check Rebirth and other SS2 packs on Moddb!

Good karma+2 votes
xdiesp_
xdiesp_ - - 197 comments @ System Shock Infinite

Thanks for the tip! Rebooting often fixes these random bugs.

Good karma+1 vote
xdiesp_
xdiesp_ - - 197 comments @ Half-Life 2 Substance

Thanks! Some can't be done now without the source code, but your idea for Raiden's shockwave is stellar. Notice that the attack itself, is based on Fortune's device in MGS2: you both release the shockwave, and become invulnerable to bullets for a short time.

Good karma+1 vote
xdiesp_
xdiesp_ - - 197 comments @ Half-Life 2 Substance

Thanks for your report! About the keybinds, I suggest using the default ones to minimize potential issues. About the walkspeed bug: it happens during weapon switching (and gets fixed the same way) particularly when switching to the MP5 tier. I'm afraid I can't fix it, it spawned during the new port. :(

Good karma+1 vote
xdiesp_
xdiesp_ - - 197 comments @ Episode 3 RELEASED

Awesome! This will make the headlines, and I wouldn't be surprised if Valve woke up from their slumber after seeing what this modder has accomplished. Where were you, when Leon saved Half-Life?

Good karma+3 votes
xdiesp_
xdiesp_ - - 197 comments @ Half-Life 2 Substance

Can't be done, as long as we're stuck with the present version of the SDK. At most, I could adapt more maps to work as VR Missions.

Good karma+1 vote
xdiesp_
xdiesp_ - - 197 comments @ Half-Life 2 Substance

Yes, move the 3 subfolders over and they will show up as modules of SMOD: Standalone.

Good karma+2 votes
xdiesp_
xdiesp_ - - 197 comments @ Half-Life 2 Substance

Try the archive version, it's the most compatible. Remember to install the Source SDK 2006 beforehand, run it once, and to move the included file hl2.exe

Good karma+1 vote
xdiesp_
xdiesp_ - - 197 comments @ Brutal Doom 64

Great idea, Sarge! Looking forward to this.

Good karma+1 vote
xdiesp_
xdiesp_ - - 197 comments @ Half-Life: Source Substance

You don't have permission, since you never asked for it. But I'm not unreasonable: if I see that your project goes nowhere, I will simply ask of you to remove any reference to ours.

Good karma+1 vote
xdiesp_
xdiesp_ - - 197 comments @ Half-Life 2 Substance

I wish it could be done, but I had agreed with all contributors that the release would remain as is.

Times have changed: I believe HL2 was the last time, that all FPS players gathered for a noble cause. In unrelated news, here's a let's play: Youtube.com

Good karma+1 vote
xdiesp_
xdiesp_ - - 197 comments @ Half-Life: Source Substance

He seems to be using the 2005 version of Substance, too. I wonder how long I should let him try before asking Moddb to take this down.

Good karma+5 votes
xdiesp_
xdiesp_ - - 197 comments @ Half-Life: Source Substance

You need a coder, to remake the suit modes from Substance. Which got updated just a few months ago: Moddb.com

Next time, please mail the authors for permission to use their name and work. :)

Good karma+3 votes
xdiesp_
xdiesp_ - - 197 comments @ Brutal Doom

Merry Christmas Sarge, I wish you included the shotgun sling remover addon by default!

Good karma+2 votes