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Hi Guys! 'm X3N! (Consider the number three in the nick like a letter "E", so you can mentally pronounce as "XEN" ^^) ... I was a disciple of GuNsHiP_MK_II and Developer/Coder Associate to the "Omega Group" and other teams. I specialize in C&C3 Tiberium Wars and C&C Red Alert 3... I hope to help you If you need me :D

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Hey guys!

X3N Blog 5 comments
https://media.moddb.com/images/articles/1/135/134213/auto/21no0ab_p2h.jpg

Hi People

What's up?

Add sky in your favorite map

X3N Blog
To add sky to your personal maps, you must MERGE one CNC NE FULL VERSION interface (YPSILON_1.0.big, OMEGA_1.0.big or DELTA_1.0.big) with Worldbuilder:
In a similar way to as it adds the mod of textures in this tutorial:
Moddb.com


Within the worldbuilder:
1 - Open the map and place it in the middle one skybox:

https://ima.jamps.com.ar//images/40302.jpg

These Skydomes found under "ByNativeType/Civilian/None" and "REGION/Neutral/MISC_Natural"
OR
"ByNativeType/ForMappers



2- Then edit the properties of the map, as follows

https://ima.jamps.com.ar//images/69901.jpg

Min Height: Range between 70 and 300
Max Height : Range between 1200 and 1700 ( Or as you think best, your being free to choose ;) )

* the color of fog will be seen on the horizon and at altitude. if you think it looks ugly, remove it. your test and decide...



3- Save the map and performs the test in-game, Running one CNC NE FULL VERSION interface (YPSILON_1.0.big, OMEGA_1.0.big or DELTA_1.0.big) alone or with another mod :)


ADDITIONAL
4- Then Compile your map with "BuildMap.bat":
Compile the map has two main advantages: the loading time is shorter and disappear those ugly shadows to rotate the camera.

NEED MOD SKD: Commandandconquer.com(updated-2-28-2011)

INSTRUCTIONS
IN WINDOWS 7 THE MAPS ARE STORED IN THE FOLDER:
C:\Users\YOURUSERNAME\AppData\Roaming\Command & Conquer 3 Tiberium Wars\Maps\

THEN
-(Opens a window of CMD commands in the "MOD SDK" folder, but instead of entering "BuildMod.bat NameOfTheMod", you should put "BuildMap.bat NameOfThefolderOftheMap").

The compiler started to compile your map and created 3 new files:

map.imp, map.relo and map.bin

Ready!
your map will have OMEGACAM and will be compiled.
Now you can share it with everyone
https://www.kolobok.us/smiles/artists/just_cuz/JC_doubleup.gif