Hey! Just popped in to say I'm loving the game so far. I was messing around with a T Flip-Flop, and I noticed that the way I made it, it required the input pulse to be several ticks long, but not too many ticks - Too short or too long of a pulse would turn it into an overly complicated clock, instead of an effective switch.
With that in mind, I managed to make a combination pulse lengthener and pulse limiter, which I have dubbed a pulse controller. It works perfectly - Given either an instant pulse or a continuous one, it creates a pulse of an exact length and prevents the T Flip-Flop from breaking by getting stuck in a feedback loop. I'm so happy that this game just lays bare all the bits without any of the fluff some other things add that make everything more complicated (*cough* Minecraft *cough*), which has really helped me learn how to really dig into the systems. Is there anywhere I can post an image of the component I made? I assume it's not that impressive, but I'm proud of it. At any rate, fantastic game. Keep up the good work.
Woodledude
Johnathan joined
Alaskan guy. Likes making stuff. Is making a text-based adventure game.