Ten years i'm work in big-damn-game-industry. All of these years i'm reach the experience in different specializations. Because after 2 years work in undusrty i know - if i want to do something good - i must do it myself. On the end of ten year lenght way i have in my bag more over 30 game projects and 10 companies where i'm working in past. Have no triple-AAA games in portfolio and have no games for pride. What does one do when he realizes that nothing can be changed? He say - okay - and change all. I left the industry and found my studio. For the third year i'm indie. Battle for Valley of Serenity is over. Browncoats suffer defeat, but... We have not come to terms. We will not retreat. Each year indie developers give stike back. We have already won a place under the sun. We've captured a large enough section of Free Space. And we move on. Until not fall, or the Alliance will not be defeated. Long live Indie-developers!
It's a big poster dedicated to all painters who every day work in game industry, for good memory of my dead friend Michael and for all people who love Fallout name, universe of this game and the spirit of this rusty and cruel world.