Ten years i'm work in big-damn-game-industry. All of these years i'm reach the experience in different specializations. Because after 2 years work in undusrty i know - if i want to do something good - i must do it myself. On the end of ten year lenght way i have in my bag more over 30 game projects and 10 companies where i'm working in past. Have no triple-AAA games in portfolio and have no games for pride. What does one do when he realizes that nothing can be changed? He say - okay - and change all. I left the industry and found my studio. For the third year i'm indie. Battle for Valley of Serenity is over. Browncoats suffer defeat, but... We have not come to terms. We will not retreat. Each year indie developers give stike back. We have already won a place under the sun. We've captured a large enough section of Free Space. And we move on. Until not fall, or the Alliance will not be defeated. Long live Indie-developers!
For fans of indie games and hardcore indie gamers, no matter whether these indies are commercial or freeware/opensource. This hub used for many indie...
A group dedicated to indie and standalone game development.
Indie games are changing the world, one giant pixel at a time. With Indie DB we aim to support independent developers and their games, by providing them...
We create games the way we like. Russian/Ukrainean based Indie Game Studio. Vidroid.
We will try turn back time. We are part of "developer's trio" Lionwood Studios - iWait4 - Vidroid.
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