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The definitive free cross-platform mobile engine to unleash your games using C#. We appreciate your feedback. #gamedev #iOS #Android #WindowsPhone #Windows8

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Wave Corporation

Wave Corporation

3 members Developer

Wave Engine was born 2 years ago with the exciting mission of developing an engine to help the mobile game developers’ community.

Weekend Game Studio

Weekend Game Studio

1 member Developer

We make games for mobile devices using Wave Engine.

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Latest tweets from @waveengineteam

RT @MSFTGameStack: If you use #WaveEngine, you should get to know the latest release, care of @jcant0n: Msft.it

Jan 24 2021

RT @jcant0n: Doing more tests with different scenes and it works really well. I discovered this technique at @MyNameIsMJP in the… T.co

Jan 23 2021

RT @jcant0n: Working with @jorge_magic to improve the directional light shadow on #WaveEngine based on the cascade shadow map te… T.co

Jan 22 2021

RT @jcant0n: Working on a new cascade shadow mapping technique for our directional lights on #waveengine, It is cool to see the… T.co

Jan 22 2021

RT @jorge_magic: Fragment of my introduction to the new Post-Processing Graph Editor in #WaveEngine 3.1, this is part of the Plainco… T.co

Jan 12 2021

RT @jcant0n: First results of point light shadows based on cubemaps for the new shadow system on #waveengine T.co

Jan 10 2021

RT @jcant0n: Closing the year working on a new dynamic soft shadow system for #WaveEngine with @davilovick. Hope we can merge th… T.co

Jan 1 2021

RT @jcant0n: Working on a new #openxr binding for .NET that we are going to use in #WaveEngine to develop apps for Hololens and… T.co

Dec 30 2020

RT @jcant0n: Proud to be part of such a bright team working on projects as innovative as the ones we presented in this session a… T.co

Dec 18 2020

RT @jorge_magic: I have been working together @jcant0n in the new Light shafts postprocessing effect for #WaveEngine 3.1. Our implem… T.co

Dec 11 2020