I think its what I do. I have a way of thinking that's both inside the box and out side of it so my ideas are random.
Gman should look a bit well unhuman like he isn't comfortable in a human form.
looks like CS:S or or nightmare house 2
Hmmm, looks like the game is improving.
Suggestion for the future, a double barrel shotgun loaded with dragons breath rounds.
Likely a dumb idea, but could be a good sub weapon lights zombies on fire +has the spread of a shotgun. The down side is its ammo is rare with the player only able to hold 2 in the gun and 4 spare.
Read up on robo pass, yeah **** you. Take **** we earned in the early days and sell them back to us as cosmetics. **** that.
thank god games like crossout exist because this game gets worse every update.
Crap, I should have screenshotted it but I beat with gold. I took a screen shot in the bar though.
This might be dumb but anychance of making it compatible with Moddb.com
Mostly as that vet rebel you showed would look epic using the combine pulse turrets.
If there is a puzzle where you have to guide one of these somewhere for a reason I will cuss and do it in hopes of getting something rare.
Wonder what type of explosive sorches the roof but doesn't blow a hole in it or at the least blow away tiles on the roof.
guessing the secondary does what it was originally meant to do?
Swap the beam between large area mass damage but high drain, and smaller area pin point damage but slower drain.
Think I read about it in some guide book somewhere.
IF this end up being compatable with MMod I will be happy.
wonder if you could get in contact with this mod Store.steampowered.com
I would love to see rebels with flamethrowers, and riot metro cops. Just imagine the riot metro cops. Suddenly you can't shoot your way past a problem you need explosives or pulse weapons.
actually in that location they are not throwing back grenades it is a trigger any grenade you throw do to angle will fall back behind them. the AI is set to throw a grenade every time this happens. You can actually kill them with grenades.
they are the same.
Love this mod, hope some one some time takes it and makes a unique story with the new gun play.
I mean imagine a game with these weapons and new features. Like what would you do if you saw a rebel with a dismounted pulse cannon mowing through combine while trying to retake a city.
I would just love to see something like that.... hell I would love to see a few new NPC features.
Like maybe metro cops with riot shields, or combine elites who use the dismounted pulse cannons.
And more zombie varients like rebel ones which are slightly stronger.
Anyone else having a can't access because no available mirrors problem?
Man I miss zombie master. Though I remember the community became quite toxic around the end.
with maps like this who needs new content, just new versions of every map.
Here is to hoping for zombie horde scenes like in echos. Because seeing the science team having to fight against headcrab swarms would be epic.
something I never understood about the original half life was how there where so few zombies especially in the late game what did the headcrabs just stop latching onto people even in xen we have dead scientists.
Oh well will at least have black mesa for that body horror in the future... and I am rambling unrelated sorry.
I just hope there will be points where the drops we haven't selected are dropped in,cause I doubt our character would be the only one with access to this.
I mean imagine an area in which the pod is just loaded with smg1's dropped in to arm citizens.
HOLY SH*T. never thought I would see this mod pop up again HYPE!
I just noticed the red bar on the hud.... guessing that is for the long jump.
ah marker dyes cause if something is green you know it will kill you.
I have to ask if any bits of this had to be reworked to do black mesa? Though as this is completely different wouldn't be surprised if any tweaks where minor if at all. (except for in the oposing force remake where you go across the sector C radiation spill that had better look close to the black mesa one.[joking])
UPDATE! ok that looks a lot better then teh original that is for sure.
came looking for potential mods to fix the worst DLC I have ever bought for an RTS. found this and it looks a lot better then what I want.
never been so happy to be rick rolled.
How to propperly field an overlord build one, have a massive infantry force around it, wiht a few standard tanks. watch as it single handidly kills the enemy army.
looks like the gattling cannon is more antipersonel and less cartoony. AA.
looks cool, though can tell nowhere near done do to the fact one vehicle has t-pose elites on it.
Also are the things floating around the vehicle centers supose to be engineers or some sort of drone? (cause engineers would make more sense)
my wonder is if this will effect donator items?
how the construction team made the connection to the firing range.
worker one: I want to blow something up
worker two: same, hey this small wall between the areas isn't doing anything
worker one: good grab the explosives.
and that is how the firing range door was made.