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Latest posts from @dynrealities

RT @DynMads: Just submitted our #ggj2021 game "Despair Alley" made with @carve_chris & @ChrisKrakou A micro noir story. Check it… T.co

Jan 31 2021

RT @DynMads: So I added little bonks when you hit the golf ball. It's another @KenneyNL asset. Just saying~ 🔊ON #indiedevT.co

Jan 18 2021

RT @DynMads: Combining @KenneyNL's Nature Pack with the Mini Golf pack from Asset Pack 3 gives some pleasant tiles for backgroun… T.co

Jan 17 2021

RT @DynMads: A little more progress on my golf builder. I can save and load levels now, though it uses .asset files. I should sw… T.co

Jan 16 2021

RT @DynMads: Took about 2 hours, but I'd never made a builder type prototype before. I made this using one of @KenneyNL's assetp… T.co

Jan 14 2021

Heart of Stone is slowly progressing forward. T.co

Dec 23 2020

Cameras are everything in #gamedev. Why waste time writing the same boilerplate over and over though? Get these Cam… T.co

Dec 14 2020

RT @road_grace: It is with a heavy heart that Road Grace has to announce that it will go on indefinite hiatus due to internal compl… T.co

Sep 18 2020

RT @road_grace: For todays #followfriday we'd like to point out a couple of people and places that have been cool to us: @timgarbosT.co

Aug 21 2020

RT @road_grace: Road Grace now has Driver and Purrdal cams set up!🚗 We need to make sure both our furry🐈friends🐈are seen👀~… T.co

Aug 20 2020