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Eximius is out in Early Access

Eximius is out in Early Access

Eximius

Eximius is out in Steam Early Access, thanks for the support all these years!

Eximius AXR Battlesuit, new map and early access

Eximius AXR Battlesuit, new map and early access

Eximius

The Aegis class Battlesuit is the first of its available type to Axeron faction. Also showing new map we are working on, Central, and also the announcement...

Eximius Ironguard and MULE

Eximius Ironguard and MULE

Eximius 2 comments

Introducing the AXERON faction's Ironguard and MULE.

Eximius First Beta Matches

Eximius First Beta Matches

Eximius

Our first batch of beta players matches in the survival map, Homeland.

Eximius Beta

Eximius Beta

Eximius

Showcasing the new coop map, Homeland Eximius beta annoucement. Join us and we will seize the frontline!

Eximius Tank Update

Eximius Tank Update

Eximius

This time we are showcasing the GSF Main battle tank as well as the incendiary round!

Metal Slash Gameplay

Metal Slash Gameplay

Metal Clash 4 comments

Update on Metal Slash, a slowmo bullethell slashing game

Metal Slash Pre Production

Metal Slash Pre Production

Metal Clash

Introducing Metal Slash! We will be sharing the first concept art pass for the robots

Ascend Alpha

Ascend Alpha

Ascend 2 comments

State of the development and the release of Ascend Alpha

Ascend is Greenlit!

Ascend is Greenlit!

Ascend 3 comments

Ascend is Greenlit on Steam Greenlight campaign. Thank you all!

Ascend on Steam Greenlight

Ascend on Steam Greenlight

Ascend 7 comments

Ascend is now on Steam Greenlight! Gameplay Trailers, character customization and grappling hook!

Government Soldier Update

Government Soldier Update

Ascend 7 comments

Third character for our game, the Government Soldier.

Ascend White SMG

Ascend White SMG

Ascend 5 comments

Showcasing our latest gun modeled and textured by Raul.

Foreign Soldier Model

Foreign Soldier Model

Ascend 3 comments

Showcasing our second character for Ascend, Foreign Soldier

Ascend 2nd Soldier Concept Art

Ascend 2nd Soldier Concept Art

Ascend

Showcasing our second design for medium soldier by Andy. More trench coat.

Ascend Exosuit Implementation

Ascend Exosuit Implementation

Ascend 9 comments

Update on Ascend's current status, new concept arts as well as the new exosuit implementation.

Ascend First Public Test

Ascend First Public Test

Ascend 10 comments

We are running our first public test! Come join us for a few rounds!

Ascend Exosuit & Public Test

Ascend Exosuit & Public Test

Ascend 3 comments

Update on Exosuit highpoly, and potential customization option. News on Public Test, tentatively set on 24th of April.

Ascend Gameplay Video Update

Ascend Gameplay Video Update

Ascend 3 comments

Latest trailer, showcasing some of Ascend's gameplay and mechanic.

Ascend Update 24 / 09 / 2014

Ascend Update 24 / 09 / 2014

Ascend 11 comments

Update on the progress of the game. Showcasing Ascend's first soundtrack by Joshua, and also a short story for Ascend, " Lights of Hong Kong " by Giuseppe...

Ascend Weapon Concept

Ascend Weapon Concept

Ascend 10 comments

Showcasing Ascend's Weapons, concept and designed by Kris Thaler from rmory Studios.

Ascend Update 07/06/2014

Ascend Update 07/06/2014

Ascend 5 comments

acParkour system released and Medium Soldier 3dPrinted.

Ascend Parkour Demo

Ascend Parkour Demo

Ascend 38 comments

Showcasing the Medium Soldier, and the latest version of Ascend's Parkour System. It is almost feature complete, with most game breaking bugs squashed...

Ascend Environment Modeling

Ascend Environment Modeling

Ascend 9 comments

An update on the environment work done by MDee, Kelvin Hii and Wai Khin.

Ascend Medium Soldier Highpoly Sculpt

Ascend Medium Soldier Highpoly Sculpt

Ascend 9 comments

A short update on the first player character, (lazily) named Medium Soldier for now. He's a balanced Assault class.

Ascend Exosuit Update

Ascend Exosuit Update

Ascend 4 comments

A brief look into the concept art development for the Exosuit.

New Parkour System

New Parkour System

Ascend 7 comments

New flexible parkour system, with working wallrun, climbing and double jump.

Ascend Gameplay Update 27/09/2013

Ascend Gameplay Update 27/09/2013

Ascend 6 comments

Ascend Gameplay update. New graphics, menu system, scoreboard, networked player, animation syncing.

Soldier Variation Concept

Soldier Variation Concept

Ascend

The concept art, done by Andy Wong, is to explore this possibility of character customization.