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Software developer from Poland, developing software for professional TV stations. Co-author of widely known fractal software. Modding S.T.A.L.K.E.R. games for almost any kind of aspect - from shaders, through scripts, to textures and sounds.

Comment History  (0 - 30 of 79)
utak3r
utak3r - - 79 comments @ S.T.A.L.K.E.R. - Lost Alpha

Keep in mind it won't apply to LA:DC.

Good karma+5 votes
utak3r
utak3r - - 79 comments @ S.T.A.L.K.E.R. - Lost Alpha

TL;DR version: No.

Unfortunately, it's not possible to do it (properly). The game engine was "designed" MANY years ago and implemented in a way it's virtually impossible. Of course, after spending hundreds of hours we could produce a version which would *run* in 64-bit, but it wouldn't give us too much gain. Real successful adaptation to 64-bit, taking all it can give us, would mean we had to rewrite it from scratch ;) I really prefer to go with something completely new, than endlessly scratch my head over this engine ;)

Good karma+6 votes
utak3r
utak3r - - 79 comments @ S.T.A.L.K.E.R. - Lost Alpha

Don't worry, it will get a basic EAX support (it's already done).

Good karma+4 votes
utak3r
utak3r - - 79 comments @ S.T.A.L.K.E.R.: Lost Alpha Developer's Cut Announcement

It runs on my pretty old notebook... it's an "awsome machine" ;)

Good karma+4 votes
utak3r
utak3r - - 79 comments @ Epic Games joins 2014 awards

Same with me. Invalid code.

Good karma+2 votes
utak3r
utak3r - - 79 comments @ S.T.A.L.K.E.R. Lost Alpha Patch 1.3002 Released

Just click the damn link, changelog is there...

Good karma+12 votes
utak3r
utak3r - - 79 comments @ Can you control everything?

In the same place where you have it now - but you should update it, as it won't be fully compatible with 1.3002.

Good karma+3 votes
utak3r
utak3r - - 79 comments @ Can you control everything?

Good we didn't have to wait for our "lead programmer" :P

Good karma+3 votes
utak3r
utak3r - - 79 comments @ Few shots from the Zone

No, it's Ghost.

Good karma+3 votes
utak3r
utak3r - - 79 comments @ Few shots from the Zone

Not really. This screenshot was taken with a somewhat wide angle camera - and the heli is on the side of the picture. This makes it looking longer.

Good karma+1 vote
utak3r
utak3r - - 79 comments @ Dynamic Shaders 1.2 Beta

That's true. I'd advise you to wait a bit more, before starting any work with our shaders... as they're a subject to change ;)

Good karma+1 vote
utak3r
utak3r - - 79 comments @ Few shots from the Zone

Sure, that's what it is for :)

Good karma+2 votes
utak3r
utak3r - - 79 comments @ Lost Alpha Calendars, April, 2014.

The Zone has spread to Sochi.

Good karma+1 vote
utak3r
utak3r - - 79 comments @ Final LA VO Collage

Yeah, we have also many Polish fans. Does that mean we should also dub in Polish?...

Good karma+4 votes
utak3r
utak3r - - 79 comments @ Happy Birthday Utak3r!

Thanks a lot! :)

Good karma+6 votes
utak3r
utak3r - - 79 comments @ Lost Alpha - Demo Video 2014

Yes, Soviet anthem is one of the melodies they do play at firecamps :)

Good karma+1 vote
utak3r
utak3r - - 79 comments @ Swamp

Hm, it's new to me, but it's an old project, which I've joined to help them to bring it to the end.

Good karma+2 votes
utak3r
utak3r - - 79 comments @ Swamp

Well, plans are plans ;) and the reality is I'm again in SoC. Just for one project, where I am helping to finish it.

Good karma+1 vote
utak3r
utak3r - - 79 comments @ render testing

The thing is, dxtory allows you to select whatever DxShow codec you want :) or in other words - the one you're able to encode in realtime.

Good karma+1 vote
utak3r
utak3r - - 79 comments @ S.T.A.L.K.E.R. SoC: Old Garbage

No, it's not. It's a standalone map. If you want to put it into any mod, you have to do it for yourself.

Good karma+1 vote
utak3r
utak3r - - 79 comments @ u3shaders 2.1

But it's on the mod's first page!
Moddb.com
...

Good karma+1 vote
utak3r
utak3r - - 79 comments @ Interface optimization

Side note: ltx files has nothing to do with LaTeX...

Good karma+5 votes
utak3r
utak3r - - 79 comments @ Sunny morning in Pripyat(8:00 a.m)

Nice one :)

Good karma+2 votes
utak3r
utak3r - - 79 comments @ utak3r

Patch is ready. The link is in the description (https://www.moddb.com/company/true-zone/addons/the-old-garbage).

Good karma+1 vote
utak3r
utak3r - - 79 comments @ The Old Garbage

Read the description now! There's a patch available, which solves a crash after killing a burer!

Good karma+1 vote
utak3r
utak3r - - 79 comments @ The Old Garbage

As I wrote: "It contains some small spawn data, but not too much".

Good karma+1 vote
utak3r
utak3r - - 79 comments @ S.T.A.L.K.E.R. SoC: Old Garbage

There're also two bloodsuckers and few snorks - until other stalkers won't kill them ;)

Good karma+2 votes
utak3r
utak3r - - 79 comments @ Tejas_Stalker

...because bloom has to be implemented properly. Vanilla SoC shaders are just terrible at this, I agree. But proper bloom does look good AND at the same time doesn't make you blind.

Good karma+1 vote
utak3r
utak3r - - 79 comments @ utak3r

Well, generally it was made for 1.0004, however it *should* run on 1.0005 without problems...
However: you know, as I've put only minimal set of the files, vanilla scripts are taken. Probably there's something wrong with this burer's logics. I'll try to check it (maybe during a weekend). For now just try to avoid him ;)

Good karma+1 vote
utak3r
utak3r - - 79 comments @ S.T.A.L.K.E.R. Shadow of Chernobyl

Just buy a game.

Good karma+8 votes