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Just a normal high school student that loves programming and video games.

Comment History  (0 - 30 of 39)
untitled
untitled - - 39 comments @ War of the Voxels

Hi! Unfortunately, I've been busy lately and haven't found much time to work on this. Hopefully I'll have time soon to keep working on it. The biggest thing in the pipeline right now is the new terrain/rendering engine. If all else fails, I'll probably open source the code. :)

Good karma+2 votes
untitled
untitled - - 39 comments @ Labyrinth

I'm currently diverting development resources towards my other projects, but perhaps sometimes in the future I will return to this project.

Good karma+1 vote
untitled
untitled - - 39 comments @ Development Journal - June 9, 2013

Yes, we're planning to replace the current rendering engine of War of the Voxels with this one.

Good karma+1 vote
untitled
untitled - - 39 comments @ War of the Voxels Launcher

You are running the server, and not the game...

Good karma+2 votes
untitled
untitled - - 39 comments @ War of the Voxels Alpha 0.0.1 Server

As stated on the info box to the right, we use our custom-made voxel engine.

Good karma+2 votes
untitled
untitled - - 39 comments @ War of the Voxels Alpha 0.0.1 Server

What do you mean? Click the "Download Now!" button.

Good karma+2 votes
untitled
untitled - - 39 comments @ War of the Voxels Alpha 0.0.1 Server

Can you describe your issue? I can't understand what you mean by "always update server her or server there". Are you trying to host a server or play the game?

Good karma+2 votes
untitled
untitled - - 39 comments @ Alpha 0.0.1 is out!

Can you give me some system information (i.e. architecture, OS, .NET version, etc.) This seems to be an isolated issue. Also, please make sure you have the 4.0 Refresh Redistributable installed, and not some older version.

Good karma+1 vote
untitled
untitled - - 39 comments @ Alpha 0.0.1 Basic Server Setup Tutorial

Sorry, but you're incorrect. The program does not determine whether or not 127.0.0.1 needs to be used. As for your Minecraft example, a simple google search shows it to be incorrect as well:
Google.com

Good karma+1 vote
untitled
untitled - - 39 comments @ Alpha 0.0.1 is out!

The game is already free to play.

Good karma+1 vote
untitled
untitled - - 39 comments @ Alpha 0.0.1 is out!

This is no more a copy of Ace of Spades than Call of Duty is of Battlefield.

Good karma+1 vote
untitled
untitled - - 39 comments @ War of the Voxels

Yes, definitely! PM me the link and I'll put it in the description.

Good karma+2 votes
untitled
untitled - - 39 comments @ War of the Voxels

If you're connecting to your own server, you have to open command prompt, navigate to
%APPDATA%\War of the Voxels, and run WOTV.exe -ip 127.0.0.1

This will probably be made easier in the next update through a direct connect screen, but for now, you'll have to do that.

Good karma+2 votes
untitled
untitled - - 39 comments @ War of the Voxels

Thank you for the kind words!

Good karma+2 votes
untitled
untitled - - 39 comments @ War of the Voxels

The release is actually already up on the website and you can download it now. The download here isn't showing up here yet because IndieDB has yet to authorize it.

Good karma+3 votes
untitled
untitled - - 39 comments @ War of the Voxels

We're currently conducting some final testing. It'll be out within the next couple of hours!

Good karma+2 votes
untitled
untitled - - 39 comments @ War of the Voxels

During the final days of testing, we uncovered some major bugs. We felt that it would be better to fix these bugs before releasing than to release a buggy version.

Good karma+3 votes
untitled
untitled - - 39 comments @ War of the Voxels

War of the Voxels, on the other hand, has not. What's your point?

Good karma+2 votes
untitled
untitled - - 39 comments @ War of the Voxels

Yes! As stated in the release timeline, it will be added in 0.0.1.1.

Good karma+2 votes
untitled
untitled - - 39 comments @ War of the Voxels

There is something of the sort planned for the future, but that will be revealed at a future date.

Good karma+3 votes
untitled
untitled - - 39 comments @ War of the Voxels

That's an interesting error! For now, you can simply download the actual package from:
Warofthevoxels.com

Extract the files in the archive to
%APPDATA%\BloxWar, so that BloxWar.exe is in
%APPDATA%\BloxWar.

Good karma+2 votes
untitled
untitled - - 39 comments @ War of the Voxels

Can you give me a screenshot of what it says?

Good karma+2 votes
untitled
untitled - - 39 comments @ War of the Voxels

Did you run the server?

Good karma+3 votes
untitled
untitled - - 39 comments @ Network Security - Built in since day one.

You're assuming that the client will receive the information in the first place. What business does a player have knowing the health of another player or the position of another player if the other player can't be seen?

You also say that you could automate functions to spam, for example, health potions. I could easily add a cool down time between item usages, which would instantly make the automation useless.

Is the described method foolproof?
No, but it sure will cripple most hacks to the point of almost being useless.

Good karma+1 vote
untitled
untitled - - 39 comments @ Network Security - Built in since day one.

Sure, you can easily read memory from the game. The question is: what are you going to do with that data?

Good karma+1 vote
untitled
untitled - - 39 comments @ Bloxel

All the engine is, well, an engine. It doesn't have any preset gameplay; all it does is manage and render a gameworld.

(So the answer is yes)

Good karma+1 vote
untitled
untitled - - 39 comments @ Network Security - Built in since day one.

The way I see it, there's no way of "hiding" these protection methods from the players. All of the methods I have listed are quite extensively used in multiplayer games. Obfuscation would instantly be noticed when a potential hacker tries to decompile the code, the authoritative server model could easily be discovered through sniffing packets or messing around with lag, and the heuristics part would be discovered after some hacker successfully understands the decompiled server code.

Good karma+2 votes
untitled
untitled - - 39 comments @ Network Security - Built in since day one.

I made the mistake of uploading a picture a couple months old.We now have CFO, and attempts to view the code will crash some decompilers (namely Reflector).

As for ease of deobfuscation, that is only intended as a minor "setback" for a would-be hacker. The main issue would be understanding what does what. The rest of the defenses are for the intermediate-to-advanced that get through.

Good karma+2 votes
untitled
untitled - - 39 comments @ Labyrinth

That's strange. I have a 680M as well. Can you tell me the error that it spits out? Did you install XNA from the link in the download, or did you download it yourself? Also, try updating your drivers.

Good karma+1 vote
untitled
untitled - - 39 comments @ Player Physics Implemented!

There will be arms when the gun modelling tool has support for animation.

Good karma+1 vote