• Register

This member has provided no bio about themself...

My Blogs

No blogs were found matching the criteria specified. We suggest you try the blog list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.

Start a group Groups
Elevons, LLC

Elevons, LLC

1 member Developer

Elevons LLC is a design and development studio based in the United States. We build immersive applications and software for corporate and private use.

3D Artists Group

3D Artists Group

1,262 members Arts & Literature

Are you a 3D artist? Are you looking for some inspiration? Do you just want to collaborate or know who your fellow ModDB artists are? Doesn't matter what...

Post comment Comments
TKAzA
TKAzA - - 3,154 comments

cool matey id love to throw out a max vs sketchup speed modeling comp

talk on msn

Reply Good karma Bad karma+1 vote
TKAzA
TKAzA - - 3,154 comments

while the other can be learned in thirty minutes and can do 95% of 3D game content creation.

It can be used for game design, and can do so quite ably IMO

making models isn’t 95% of game modelling
making the model is not even half

in a five min tut for max you can make a set of table and chairs have them uved and skinned.
im sorry i cant see SU doing that :)

in 2 hours you can have a rigged skinned character model
I cant see SU doing that

in 1 hour you can make a tire and a normal map and have it uved and ingame
I cant see SU doing that

in 2 min you can normal map a model
I don’t believe SU has projection mapping

In 2 min you can bake a diffuse map to a models uv
I don’t believe SU has texture baking or even GI

If im wrong feel free to link me to vids or anything of this being the case.

Its a modeller and that’s about it. you cant really glorify it any more than what it is.

Reply Good karma Bad karma+1 vote
TKAzA
TKAzA - - 3,154 comments

but why use 2 modelling pack when everything can be done in one
i see what your saying and yer you can get a model into a game its still not a suitable app for game modelling imo

Reply Good karma Bad karma+1 vote
TKAzA
TKAzA - - 3,154 comments

As for organic modeling itself, it's quite possible. Observe:
Giantmonster.tv

Giantmonster.tv


yer but poly counts due its all about the polies and how they will deform with animations

Reply Good karma Bad karma+1 vote
TKAzA
TKAzA - - 3,154 comments

that’s not a rig its a layer based relationship
a rig involves weighting vertices onto bones
im interested to see some sketchup organics and if possible animations
it can make models yer but its still not a modelling app for games which is the point ive been trying to make all along.

Reply Good karma Bad karma+1 vote
FullMetalFox
FullMetalFox - - 199 comments

Ah, id tought we Spacegamer are going to die out ^^
Good work, man!

Reply Good karma Bad karma+1 vote
RatoN
RatoN - - 564 comments

lol thanks :P

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

X