• Register

I've been working as a graphic designer for many years within advertising, TV, web design and marketing. In 2012 I launched Uncommon to promote my own work within games, design and music.

Comment History
Uncommon
Uncommon @ Heritage

The image in the attic and how it translates to the basement door puzzle. So stuck :(

Good karma+2 votes
Uncommon
Uncommon @ The Grid

The free DLC is already in the works. Many new puzzles will be added to the game play. More news on that after the initial release...

Good karma+1 vote
Uncommon
Uncommon @ 3 days to go...

Oh... I lied a little. I stopped working at around (I must remember that there is only one r in around... Thank you firefox) 4:00am. The rest of the time was spent playing the Unstoppable Gorg demo. Utterly, utterly fab! Love b-movies? You'll love Unstoppable Gorg!

Good karma+1 vote
Uncommon
Uncommon @ Uncommon

23:53... It's going to be another late one.

By the time I have released the game I will have played it countless times. Being a one man developer it is an arduous task to write the code, test the code and then debug the code without going a little bit crazy now and then.

00:00... It's now official, 3 days till launch. Thankfully the finish line is in sight. Enough time to add some sexy touches to the game, remaster the sound and put everything to bed early.

Well, back to the grindstone. No sleep just yet!

Good karma+1 vote
Uncommon
Uncommon @ Your aims in 2012

Our first game releases this week. First of many... Ah, but it's been in the works for a while now.

How about finding out which platform people plan to develop for this year? It will be interesting to see how many people are moving over to smart phone development.

Good karma+1 vote