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Latest posts from @tyrfingx
Adding new unlockable buildings for better specialization of holdings. #gamedev T.co
Mar 16 2015
New progress report on indiedb Indiedb.com #gamedev
Multiplayer got more stable but still not stable enough. Muh debug grinding. #gamedev #screenshotsaturday T.co
Mar 15 2015
Going to do some testplay & bugfinding/fixing today. Hopefully more fixing than finding. #gamedev T.co
Justifications now 1 time use only, because spamming war for the same reason was lame also 200 followers yay #gamedev T.co
Mar 13 2015
Doing some rebalancing so inhabitants show some better migration behavior between the holdings. #gamedev T.co
Mar 12 2015
Dontpressjump.com literally why #gamedev
Some more AI work (this time for army management), dealing with units blocking each other and stuff. #gamedev T.co
Starting to teach the AI how to build roads. Currently working okayishly. Heuristics need a lot of work #gamedev T.co