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The core of the small indie-game forge Turtle-Games GbR consists of 2 German game developers with academic background. They're working, together with some freelancers, decentralized on their first shared project so far: No One's Space. Turtle-Games was newly founded in January 2016, and grew out of a longtime hobby team.

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Turtle-Games
Turtle-Games @ No One's Space

Big news ;D
We are on Greenlight!
Please support us and vote for No One's Space!
Feel free to share!

Steamcommunity.com

Thank you!

Turtle-Games

Good karma+3 votes
Turtle-Games
Turtle-Games @ No One's Space

Hey,
thanks for asking. We like the game SPAZ, but the main focus of No One's Space is different.

Jackie Chan once said he won't be the next Bruce Lee. He will be the first Jackie Chan.

NOS started as a mix between Star Control II and the classic Wing Commander I and developed a lot from there.

We are planing to successively release different game modes at steam. The first one will be the story mode, with six campaigns including four races. The second mode will be an arcade mode with instant action and not much to read. Third and last one will be a mercenary mode, where you can earn new ships and weapons by repairing wrecks and doing different jobs.

The mercenary mode is the most SPAZ like part of NOS, but there are still a lot differences. For example:

- You can collide with asteroids, ships, stations, and so on.
- At NOS you're steering the ship directly and don't set target points with the mouse.
- You don't collect loot.
- You don't manage your ship parts besides weapons, and that only in the mercenary mode.

Greetings

Turtle-Games

Good karma+2 votes
Turtle-Games
Turtle-Games @ No One's Space

Hey folks, we'd like to announce a new Update!

Good karma+1 vote
Turtle-Games
Turtle-Games @ Darkmicael

тнαпκƨ 4 тяαcκıпɢ Canopus :ɔ

Good karma+1 vote
Turtle-Games
Turtle-Games @ CalenLoki

тнαпκƨ 4 тяαcκıпɢ cαпσρυƨ :ɔ

Good karma+1 vote