• Register

I love playing Homeworld 2 and any other strategy game be it space or ground. I also play Sins of solar empire rebellion and Complex, a mod for Homeworld 2.

Comment History
Tsunatus
Tsunatus - - 10 comments @ Sins of the Prophets Beta v0.90.2

I agree with you on the MAC damage, this is suppose to be like cannon but I don't remember MACs from an orbital defense platform taking 6-7 S-OWPs to take on a single CAS or ORS. They were the final defense line for the planet and they have worse damage values than a PARIS class frigate at this point.

Good karma0 votes
Tsunatus
Tsunatus - - 10 comments @ Sins of the Prophets Beta v0.90.2

Sorry about the double post, when re-logged it double posted

Good karma+1 vote
Tsunatus
Tsunatus - - 10 comments @ Sins of the Prophets Beta v0.90.2

Is there a problem with the OWP? They do little to no damage against the covenant and humans even with the double the range and rate of fire with the OWP 7 S-OWP can't even take out a covenant capital ship without losing literally all of the S-OWPs in the process. If this how it was in cannon then i want to know what book you guys read from. My destroyers do more damage with their macs then the OWPs at this point

Good karma+1 vote
Tsunatus
Tsunatus - - 10 comments @ Elves of Stellaris - Ships Patch

Do you know when you can release the ISB compatibility?

Good karma+1 vote
Tsunatus
Tsunatus - - 10 comments @ Sins of the Prophets

Its been a while since i last checked up on SoTP but the last version i played the UNSC shield refit was disabled because it was bugged and i wanted to know if that has been fixed and that the UNSC capitals ships can have shields again

Good karma0 votes
Tsunatus
Tsunatus - - 10 comments @ Battlestar Galactica: Fleet Commander

Tried editing my earlier post but it was past 5 mins, meant to edit the last 4 lines into this

The Galactica doesnt have the health or armour as its successors and its missile defenses are inadequate to handle the amount of missiles it usually has to deal with not to mention fighters which takes priority over missiles.

Good karma+1 vote
Tsunatus
Tsunatus - - 10 comments @ Battlestar Galactica: Fleet Commander

Hello, wanted to say that you guys are awesome for bring BSG to both the classic and the now remastered version. I'm a big fan of BSG and its one of the reason why i bought HW2 classic and the remastered version.

I wanted to know if it is possible for the Galactica to have a similar ability to that of the Pegasus, not something like the ECM the Pegasus has, but an ability to have all main weapons use flak to target missiles only for a short time. The Galactica, when in range of a Basestar, will stop targeting missiles and focus on the ship which causes the ship to die as it doesn't have the health or armour as its successors. I was wonder if its possible as you gave the Cylons targetable missiles.

Good karma+2 votes
Tsunatus
Tsunatus - - 10 comments @ Armada 3 - State of the Mod - June 2015

Are you sure it was that and not the fact that the borg no longer have shields or is that just me cause they dont.

Good karma+1 vote
Tsunatus
Tsunatus - - 10 comments @ Operation: HOMEFRONT

On another note, Homefront keeps on crashing when I'm attacking an enemy fleet. My fleet usually consists of 5 marathon class cruisers, 10 orthrus destroyers for a screen and 50 longswords as a fighter screen. When it first crashed i thought it was that the game could not support that much so i decided to move my marathons, and destroyers with the longswords at separate times but it still crashes. I have multiple save files with my fleets and when i move them to attack an enemy fleet the game crashes completely.

Good karma+1 vote
Tsunatus
Tsunatus - - 10 comments @ Operation: HOMEFRONT

Hey Zero, i wanted to know if it is possible to put your Halo Homefront into another mod. I just want it for personal use as when I'm fighting the Vaygr and the Hiigaran just get completely wiped out when I'm playing against them in a 1 vs 5 and even faster and harsher when I'm doing UNSC vs Vaygr/Hiigaran. And i believe they'll stand a better chance with the new upgrades they get in complex with the new ships and tech and all.

Only another note, the UNSC ships hammerhead and tigershark are almost impossible for the Vag/Hiig to even kill since they move faster than their missiles and because they move literally in a giant circle. I've sat for minutes watching 1 Hammerhead kill off an entire fleet because their missiles could not hit them.

I know this is suppose to be COVENANT vs UNSC but since they are not implemented yet I'm stuck with Vag/Hiig and they are getting massacred so fast and one sidedly that I'm literally putting my UNSC AI's on easy or standard just to give them a chance and they still get crushed unless i intervene and i do so regularly.

Any and all help with be grateful

Sorry for the wall of text
you can reply to this or message me at Tsunatus@gmail.com

Good karma0 votes