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I'm a game developer / programmer who currently works with Unity and AS3, although I've used some other web based development languages. Originally a website designer, now turned to unity and flash gaming.Half Life 2/Garry's Mod brought me into a little C++ and lua scripting. At work I was using a small bit of AS3, and when I eventually made the connection, I became a game developer.Specialties: Unity, Game Development, Flash, 3D, Programming, AS3, XNA, Web Development, HTML, CSS, Javascript, PHP, Java, C#

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Latest tweets from @trent_sterling

RT @Weaver_Dev: Had some complaints about Patreon being the only way to get the source code for the procedural animation tutorial,… T.co

11hours ago

RT @MrB_Jensen: Some kind of shield / bubble thing for #VFXFriday 🙃 #AmplifyShaderEditor #madewithunity #VFX #RealtimeVFX #gamedevT.co

11hours ago

RT @pushmatrix: ✨Using your hand as a mana pool ✨ T.co

11hours ago

RT @FreyaHolmer: If you're curious about the easing functions - here's what they look like 📈 Note that easing functions like these… T.co

11hours ago

RT @FreyaHolmer: Did you know enum types support functions in C#? It's a neat little trick using extension methods~✨ #unity3dT.co

11hours ago

RT @jalapenosbud: messing around with unity's hdrp to achieve dense fog; before and after: T.co

11hours ago

RT @2xTacker: What's his name? #screenshotsaturday T.co

May 30 2020

RT @minionsart: Here's how I made my fake liquid shader using solid color backfaces and movement from script. #gamedev #unitytipsT.co

May 29 2020

RT @owendeery: step outside T.co

May 28 2020