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New Content: Early Access Out Now - Dev Update #36

New Content: Early Access Out Now - Dev Update #36

Cepheus Protocol 1 comment

After our Early Access release, we're excited to be sharing a lot of the new content we've added in and what we're planning to release in the coming weeks...

Visit Treasure Island in May, Early Access Game Mode Reveal, and Dreamhack! - Dev Update #34

Visit Treasure Island in May, Early Access Game Mode Reveal, and Dreamhack! - Dev Update #34

Cepheus Protocol

This month we talk about our our new game mode, our Dreamhack Anaheim trip, and we have a ton of animations and level design updates as we inch closer...

New Early Access Release Date, Dreamhack Anaheim, Playtesting, and New UI! - Dev Update #33

New Early Access Release Date, Dreamhack Anaheim, Playtesting, and New UI! - Dev Update #33

Cepheus Protocol 6 comments

Huge month for updates! We're excited to announce a new (earlier) Early Access release date, we'll be attending Dreamhack Anaheim, main character models...

Steam Page, Playtesting, IndieDB Top 100, Conventions, and Character Customization! - Dev Update #32

Steam Page, Playtesting, IndieDB Top 100, Conventions, and Character Customization! - Dev Update #32

Cepheus Protocol

What an exciting month - we launched our Steam page, made the IndieDB Top 100, attended our first convention, and we're currently looking for playtesters...

It’s (Almost) Alive! An Update Sweeter than the Candy from Halloween! - Dev Update #31

It’s (Almost) Alive! An Update Sweeter than the Candy from Halloween! - Dev Update #31

Cepheus Protocol 2 comments

The Level Designers have been working hard on texturing the city, Modelers worked on finalizing hair styles and bodies, Concept Artists finished some...

Programming, Modelling, Texturing, and Repeat! - Dev update #30!

Programming, Modelling, Texturing, and Repeat! - Dev update #30!

Cepheus Protocol 2 comments

We worked on a ton of stuff like infection "zoning", additional building texturing, some cool throwing animations, and more!

We’ve Got Animations, Building Mechanics, and More in Dev Update #29!

We’ve Got Animations, Building Mechanics, and More in Dev Update #29!

Cepheus Protocol 4 comments

For August we have a ton of programming updates, animations to show off, additional building mechanics, and updated concept art. Sit down and strap up...

Grab Some Popcorn…It’s Time for Dev Update #28!

Grab Some Popcorn…It’s Time for Dev Update #28!

Cepheus Protocol

This month we worked on a ton of concept art you'll see throughout the world, our Modelers worked on what Pangu Virus samples might look like (this is...

Summer is heating up – so is our game! Dev Update #27

Summer is heating up – so is our game! Dev Update #27

Cepheus Protocol

This month we worked to build a more efficient way of approaching level design for future zones, we further refined the gameplay in terms of polishing...