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Hello, nice to see you all here. I'd like to show you this piece of roguelite game we are working on. The game is near 50% complete, and probably will take another 6 months to be ready for a release on Steam. And now I would like to hear from you guys what you think about it. Thank you.

Crown Trick is a procedurally generated dungeon-crawler game with turn-based roguelike gameplay and hand-drawn art style. You can check out the gameplay video here:

In this very first devlog, I'd like to start with weapons and relics and illustrate their use cases and combo tricks.

Crown Trick has 9 categories of weapons:

1. Swords: sweep three tiles in front of you with a normal attack power
2. Axes: sweep eight tiles around you, but attack power will be lowered for each hit that lands
3. Daggers: attack enemy right in front of you twice, with high attack power
4. Spears: attack two tiles in a line in front of you. The farther enemy gets higher damage
5. Gauntlets: reach out to attack enemy as far as 3 tiles. The farther the enemy is away, the higher damage you deal
6. Pistols: attack range is 3 tiles and the last shot will deal damage twice
7. Rifles: attack range is 4 tiles and will damage all enemies in a line
8. Shotguns: attack range is 2 tiles. The enemy right in front of you will take full damage. Alternatively, each of the enemies (maximum 3) on the 2nd row will take 1/3 of the damage
9. Staves: low physical damage, but can cast element attacks


The weapon mechanics are illustrated as below:

weapon1

weapon2

Together with weapons, Relics are strong and useful items in Crown Trick. If you can collect some of them and build a deck from proper relics, you will deal amazing combo damage to your enemies.

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Crit Ring
Increases critical chance by 5% whenever a normal attack scores a non-critical hit. This effect stacks until an attack successfully crits.

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This relic helps guarantee a critical hit once in the upcoming attacks. Combining it with other relics whose effect can be triggered by a critical hit is a great idea so your character could deliver to its enemies an awesome burst of critical and high damage output.

Cold Intelligence
+1 enemy Freeze duration

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Heart of Frost
+100% Critical Damage against frozen enemies

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If you hold two relics at the same time, your ice spells will get overwhelmingly strengthened. Before casting a spell, all you need to do is collect as many frost scrolls as you can.

White Orb
Max HP is set at 1. All HP is converted to Shield, and Shield effects no longer have turn limit.

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This is a core relic for the shield-based combat style, and it was one of the most popular relics based on the feedback from our recent Alpha test. The relics can change the overall gameplay. You can’t live long without a shield if you choose this playstyle, but as a trade-off, you are equipped with many strong shield-related effects as you carry a relic of this kind. High risk, high reward!

Crown Trick still remains in the progress and we have run some playtest in the past few months and of course, we will have more test to come and hopefully can bring it onto Steam by 2020 Q1.

Get to know more about Crown Trick from our Steam page:
Store.steampowered.com

You are more than welcome to download a demo for free from below:
Nextstudios.itch.io
Gamejolt.com

If you have any ideas or suggestions to our game, feel free to reach out to us on:
twitter: Twitter.com
discord: T.co

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