I know about tags... Cause Wh1t told me about tags, i messaged him on the ZEQ2 Forums and i cant edit his animations cause the model is on a strange format called ZMESH (MD4 in ZEQ2), i dont know what to do now...
The only thing i can advice you is to find a program that can export these files to formats that can be opened by misfit or 3dsmax and then use bip files from the svn with this last program to remake animations. But you'll have to think about how to include/make works tags and make everything perfect for ZEQ2-Lite import. You should profit of the lack of animations to make the model better. It will be a great training.
tag my friend..
in animations, you can just edit the tag_weapon which is near at this hand
I know about tags... Cause Wh1t told me about tags, i messaged him on the ZEQ2 Forums and i cant edit his animations cause the model is on a strange format called ZMESH (MD4 in ZEQ2), i dont know what to do now...
The only thing i can advice you is to find a program that can export these files to formats that can be opened by misfit or 3dsmax and then use bip files from the svn with this last program to remake animations. But you'll have to think about how to include/make works tags and make everything perfect for ZEQ2-Lite import. You should profit of the lack of animations to make the model better. It will be a great training.
what?? Zeq2 can read MD4??!
Github.com