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Check out my images if you want to see some CNC and NFS and other games Beta, Alpha and HQ/HD stuff such as UI's, logos icons and other stuff! Please view in HD!!! ;>

Comment History  (0 - 30 of 54)
tomsons26
tomsons26 - - 54 comments @ RA2 Tech Airport - Diffuse

Also there are lines in the original in the circle, if you are going for a accurate remake then i'd keep them but it depends how it looks to you aesthetically.

About those rails, yea it looks really weirdly distorted, doesn't help that WWP didn't finish them either, tho is probably is the reason why lol.
Right now that looks like a staircase going down, not sure what you can do about it. Maybe just stick to vertical railing..

Good karma+1 vote
tomsons26
tomsons26 - - 54 comments @ RA2 Tech Airport - Diffuse

Amazing as usual.
Tho dirty it up a little with sand/dirt and tonality like the original :P
The arrows could use some more wear and tear, like scrape out a big portion it in
Like Dl.dropboxusercontent.com
Thus it looks like it has seen action not brand new and has the feel the original had.

Good karma+1 vote
tomsons26
tomsons26 - - 54 comments @ Soviet Refinery - Render

Indeed :D

Good karma+2 votes
tomsons26
tomsons26 - - 54 comments @ Allied Refinery - Model WIP

Ah simple.
Make a new camera in top down view
X 60,0
Z -45,0
Lens 3,744
FOV 156,5
Check Orthographic projection

If you set Grid Spacing to 10,0 and Major lines to 10(right click no the snap buttons) and setting the Units to Generic Units you can even get the RA2 grid

Good karma+1 vote
tomsons26
tomsons26 - - 54 comments @ Allied Refinery - Model WIP

"It can be difficult to account for the differences between how the model looks in orthographic screens vs perspective."

Actually its extremely easy. You just need to work in the RA2 ortho camera and same scale as the original
Or use my model renders as reference, i give you the permission to.
Tomsons26.deviantart.com

Good karma+1 vote
tomsons26
tomsons26 - - 54 comments @ Harkonnen Palace

Wut
This is kinda a remake of Dune 2K with a mix of Battle for Dune.
Dune is Frank Herbert's franchise :\
en.wikipedia.org/wiki/Dune_(novel)
Westwood Studios had the license to make Dune games, however they did not have the license to make them directly cannon to the Dune franchise.
Essentially WWs Dune game franchise is their own personal iteration of the Dune
universe, thus a lot of stuff isn't as it is in Frank Herbert's Dune

Good karma+1 vote
tomsons26
tomsons26 - - 54 comments @ Rewire. Spring update

No,you got it wrong,only vehicles are voxels

Good karma+3 votes
tomsons26
tomsons26 - - 54 comments @ Rewire. Spring update

Hardly, this one is just the public model, had to modify it and redo the texture tho because it was really ugly in TS lighting.

But knowing the team odds are that the ship has already been modeled and looks just or even better then WW's original
Cybergooch.com

Good karma+1 vote
tomsons26
tomsons26 - - 54 comments @ Rewire. Spring update

Thanks!
I replaced the GDI logo in the final version with the metal logo because it did not make sense why the EVA logo is metal but the GDI logo is digital.
The design was loosely based on the FMV's
You can see my final loadscreens here
Ppmsite.com

Good karma+1 vote
tomsons26
tomsons26 - - 54 comments @ Tiberian Fiend

lol, no.
The Tiberium Fiend is a mutated dog.PERIOD
Firestorm manual:
"The fiend usually appears as a quadruped similar in shape to a terrestrial dog, but more the size of a large horse or small elephant. The underlying skin is usually a
blackish-brown to red color, but in most cases this is completely covered
by a growth of pure Tiberium crystals on its back.
There are documented cases of members of the Forgotten training (if not domesticating) fiends for use as “guard dogs”. Specimens have also been
seen responding to perceived acts of kindness."

From a old press release:
"Also known as Canus Tiberius, it is believed the Tiberium Fiend is a mutated version of the common dog which has grown to monumental size and sprouted Tiberium crystals from its back. Yes, you may remember them from Tiberian Sun, but these new improved versions are larger and tougher. Like the Viceroid, Tiberium Fiends can cure their wounds when in direct contact with Tiberium, making them difficult foes to engage in the middle of a Tiberium field. While the beasts usually attack with a clawing or biting attack, they can also launch poisonous Tiberium crystals from their backs, much to the woe of their intended target. There have recently been reports of Tiberium Fiends seen used as guard dogs by members of the Forgotten, but details of this are sketchy."

As for the sound its making, is a stock black scorpion track.
BLACK SCORPION, SHORT SCREECH
Stockmusic.com

Good karma+1 vote
tomsons26
tomsons26 - - 54 comments @ GDI - Granger Jeep

He is talking about HALO's Wrathhog vehicle

Good karma+1 vote
tomsons26
tomsons26 - - 54 comments @ Decorations - Decoraciones

It's directly ripped out from Red Alert 2

Good karma+1 vote
tomsons26
tomsons26 - - 54 comments @ C&C Paradise

Anyone can re-post any of them as long as you add the credits and the link to the original on my profile.
:>

Good karma+2 votes
tomsons26
tomsons26 - - 54 comments @ Flag of The United Nations (pre-final version)

Great, that is quite an coincidence i had the exact same idea about the middle of the logo but it felt empty so i never sent it, but when it's placed in the star it looks pretty good.

Good karma+2 votes
tomsons26
tomsons26 - - 54 comments @ Generals 2 The Generals

Actually Westwood was responsible for the robot units and the BS in the German version.
Quote
Uh, that wasn't EA that made the infantry into robots and blood into black oil. We did that ourselves at Westwood because the German government would not have let us publish the game in Germany in the form we created it.
Petroglyphgames.com

Good karma+1 vote
tomsons26
tomsons26 - - 54 comments @ [ Generals Evolution ] Another PvE Short

The explosions are still way too overkill in size, it's hard to understand what's going on.

Good karma+2 votes
tomsons26
tomsons26 - - 54 comments @ Example of my system construction bulldozer.

So it can actually move?
I thought that the dozer system can't be replicated in TW/RA3

Good karma+3 votes
tomsons26
tomsons26 - - 54 comments @ New main menu for RA (Concept 2)

Better than the first, more tac UI like
The menu would probably look better in the bottom left corner tho, maybe even merged with the frame

Good karma+2 votes
tomsons26
tomsons26 - - 54 comments @ C&C Paradise

Hi i remade the RA2 logos with a more modern style, in case anyone wants to check them out
Moddb.com
FOR WESTWOOD! :>

Good karma+5 votes
tomsons26
tomsons26 - - 54 comments @ Command & Conquer Westwood Fans

Hi i remade the RA2 logos with a more modern style, in case anyone wants to check them out
Moddb.com
FOR WESTWOOD! :>

Good karma+3 votes
tomsons26
tomsons26 - - 54 comments @ Modernized RA2 Allied logo

A lil' C4 knockin' at your door.

Good karma+5 votes
tomsons26
tomsons26 - - 54 comments @ Modernized RA2 Soviet logo

For the Union!

Good karma+6 votes
tomsons26
tomsons26 - - 54 comments @ Modernized RA2 Yuri's logo

My life for Yuri!

Good karma+5 votes
tomsons26
tomsons26 - - 54 comments @ Dr. Steel's Command and Conquer: WORLD DOMINATION

Wait i just noticed "Place your vote to make this product a reality"

Good karma+1 vote
tomsons26
tomsons26 - - 54 comments @ Dr. Steel's Command and Conquer: WORLD DOMINATION

Guess we can add another game to the canceled list at the main page :{
Can anyone try asking about it at the Petro forums?
It could be unofficial because there is no TM at the bottom at the R and the font is wrong, the & does not align with the M either.

Good karma+1 vote
tomsons26
tomsons26 - - 54 comments @ Lost Relic

Well that kinda sucks :[

Good karma+1 vote
tomsons26
tomsons26 - - 54 comments @ Lost Relic

He means will the source code be released as open source?(Like OpenRA is)

Good karma+1 vote
tomsons26
tomsons26 - - 54 comments @ Proper Windows 7 Fix for Act of War

wtf?? HT worked for me
Done, but i have no idea if it will work course i have 32-bit W7
Dl.dropbox.com
Try it and report back ASAP

Good karma+2 votes
tomsons26
tomsons26 - - 54 comments @ Proper Windows 7 Fix for Act of War

The compatibility mode disables and enables specific Windows features, for 98/ME most notably force emulates a slow cpu, some DirectInput and DirectDraw stuff

Probably the slow cpu emulation did the trick.
You can experiment with those settings with the Microsoft Application Compatibility Toolkit
Microsoft.com

Good karma+3 votes
tomsons26
tomsons26 - - 54 comments @ Proper Windows 7 Fix for Act of War

Great, i know about EugLoadingBar it's mentioned in the readme.txt

Good karma+2 votes