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Comment History
TomDJones
TomDJones - - 9 comments @ Awkward Todd

Awesome idea. Looking forward to play

Good karma+3 votes
TomDJones
TomDJones - - 9 comments @ Sunrise

Awesome to see how much the game changed :)

Good karma+1 vote
TomDJones
TomDJones - - 9 comments @ EFZG - new graphic style

I agree with kulane, it looks much better now. Did you model them yourself?

Good karma+1 vote
TomDJones
TomDJones - - 9 comments @ A Monster Ate My Homework

Awesome game!

Good karma+1 vote
TomDJones
TomDJones - - 9 comments @ Code Name E.F.Z.G.

Small hint: Get rid of those textures, you'll be taken more serious with your own ones!
I like the idea behind the game nevertheless.

Good karma+1 vote
TomDJones
TomDJones - - 9 comments @ Ripest of Fears

Wow, you the impact on Mark was truely amazing, good work, Thinking right now what I should mail him to cheer him up :)

Good karma+2 votes
TomDJones
TomDJones - - 9 comments @ Thin Miner Demo

I'll be hones with you. When I see someone creating a game, that has just one of these words in it's descriptin (tiles, craft, survive, build, create) AND you use minecraft textures (yeah, "It's just an alpha", everyone says that, creating 16bits textures yourself isn't hard), that is the moment I say nope and look at another game. I do not critize you for making a game that has these ideas in mind, I really love these games, but please:

Do yourself a favor and don't use minecraft textures etc or make many references to it ("it's like minecraft"), you'll seem much more serious.

Good karma+1 vote
TomDJones
TomDJones - - 9 comments @ To 60fps or not

I think it's best to leave the choise to the user, he should decide about whether to cap or not. As for the third point: Maybe using an option, that controlls whether to use AA and a level of detail slider. Eg.: When set to low then the game doesn't display things like bushes or at least just a few of them, and when the lod is set higher it starts displaying more details. Haven't done that in unity yet but maybe layers are usefull.

Good karma+3 votes
TomDJones
TomDJones - - 9 comments @ Alkahest

Looks very interesting, I'll keep an eye on this one :)
Mind if I ask your modeler what program he uses?

Good karma+1 vote