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Doomer - by all means.

I have some solid level of knowledge related to classic firearms and military technology (20th century), medium skills in moding of ZDoom (coding, ACS and editing/creating sprites) and entry-level skills in 3D modeling (Blender).

You may feel free to use any of my assets on the site as long as you credit me and it doesn't have anything to do with furries.

Unfortunately I have far less free time (and creative energies) for moding than desired, but I am always open to neat ideas or requests for minor shared projects as long as I like the core concept and I have the necessary skills to contribute.

Please do not ask for porting my Brutal Doom guns to Project Brutality - I'm not interested!

RSS My Blogs

We have a new beta release for Brutal Doom - as probably most of you is already aware of - which is available right here:


The new beta is said to be very close to the gold release therefore I have begin to carefully examine what is going on codewise inside the mod. The situation is "not good, not terrible", however the devs have moved some stuff - like changed a bit the system behind the starting items, which is crucial from the perspective of my addon.

Gonna take a while, to adapt to the new stuff and check for bugs, but I am confident that the whole thing won't take for a long time.

Regarding to features I'm bringing such new guns, such as the MG15, Fedorov Avtomat and some bouncing betties!

Stay tuned and check the new beta!


Post comment Comments  (0 - 10 of 47)
Guest
Guest - - 689,190 comments

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Guest
Guest - - 689,190 comments

Hey can you re upload the individual weapons only for this mod (also not a replacer), like for example, the Thompson mod, PPsh mod, and not a whole pack like this, I like individual mods instead of packs because I just want 2 guns from this mod, also I want to play with the og brutal doom experience or mix it with other weapon mods. And because I can't code and stuff so I can't really extract the weapon from the pack. So yeah if you could do that. I will 1000000% appreciate it

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Thorir Creator
Thorir - - 570 comments

Sorry, but no way. We're talking about 65 guns by now (like 58 even without flamethrowers) so it is what it is.

You can play without any sub-addon and then just give/summon what you need.

Reply Good karma+1 vote
sleibhin
sleibhin - - 11 comments

Hey, just wanted to drop in and tell you that your WW2 mods have been amazing; I truly appreciate the Italian and Hungarian weapon sets, as well as the infamous MG42. Indeed, you also can't go wrong with the M1A1 or the MP40, and the Garand has the best way of indicating that you've spent the whole clip.

Thank you so much for your hard work and attention to detail. I look forward to more Terminator updates in the future, provided you have the time and space to seek progress. If I may, I'd like to ask for an update on the minigun, maybe more the aesthetic of the M134 used in T2; the SPAS-12 automatically switches to another weapon when total shells is <12.

In any case, thanks again.

-sleibhin

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Thorir Creator
Thorir - - 570 comments

Thank you!

I haven't touched the Terminator mod for ages, but I'm always up for fixing bugs. Regarding to the minigun reskin I'm really not sure whether it worths the struggle. It looks awesome and I'm not sure if I can make a remotely as satisfying (M134-like) alternative.

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yanakugukova
yanakugukova - - 3 comments

I Love your WW2 Guns!

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lee555tw12345678
lee555tw12345678 - - 2 comments

Almost coming

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Thorir Creator
Thorir - - 570 comments

It WAS out already for a few mins but for some reason it declined back to the authorization progress... duh!

Reply Good karma+3 votes
Guest
Guest - - 689,190 comments

EXACTLY what I am looking for!!! I await the greatness!!

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Thorir Creator
Thorir - - 570 comments

Trying to make it by the end of the week. Guns are at 100%, but need to complete the spawner/replacer addons.

Reply Good karma+1 vote
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