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Comment History
Thiephy
Thiephy - - 6 comments @ 8-Bit Adventures 2

The game looks pretty good, but I can't think of a shittier name for an 8-bit game. Might as well be called "Look at our graphics -- isn't that retro?!"

Good karma+3 votes
Thiephy
Thiephy - - 6 comments @ Flame Empress Zeal heats things up!

I'm definitely buying when it's ready.

Good karma+1 vote
Thiephy
Thiephy - - 6 comments @ Elontrias

Hope you guys are still working on this. It looks like something I'd play the hell out of.

Good karma+1 vote
Thiephy
Thiephy - - 6 comments @ Wizard of Legend

Some people are trying it out? Is there a public release demo?

Good karma+3 votes
Thiephy
Thiephy - - 6 comments @ NeuroIDE

This is like... niche inside of a niche. I like it though! Granted I deeply love Shadowrun -- I could easily see this being like a mini-game in a Shadowrun game where everything was player-operated. A fixer's job would be to know good doctors, street and corporate alike. You'd actually have a reputation based on how well you did at administering implants! And people could watch. Ah well, I can dream.

I'll be sure to try this out whenever it's available.

Good karma0 votes
Thiephy
Thiephy - - 6 comments @ Shroud of the Avatar: Forsaken Virtues

Everything about this game looks awesome. ... Except for the ****** combat system. I just really wish that wasn't the trend! The game's maps shouldn't even be textured properly, just orange/grey like developer valve maps until the combat system is actually good and finished, but combat is never the priority. Why innovate when you can just make the same stupid system over and over again?

Enemy walks up to player > enemy stands perfectly still > enemy lifts his arms to swing at the player > Oh no, damage! -- Stop that, developers, for the love of god!

This is one of the many games I really want to like, but I know I won't. :<

Good karma+1 vote