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[Reflect] New Title Screen Design

[Reflect] New Title Screen Design

Reflect

I've spent the last few days completely redoing the title screen and stage selection screens from scratch. And they came out great!! Check them out!

[Reflect] Thanks for the Feedback!

[Reflect] Thanks for the Feedback!

Reflect 2 comments

It's been almost a week since Reflect released it's first alpha demo download. And since then, we've received a lot of great feedback. And we listened...

Reflect Reaches Alpha! (+Demo)

Reflect Reaches Alpha! (+Demo)

Reflect 1 comment

It's finally here! After many months of work, Reflect is finally reaching it's alpha stage of development. It's still very clearly far from done, but...

Reflect Feature Update, Part 2

Reflect Feature Update, Part 2

Reflect 2 comments

This is a continuation of the feature updates, and bug fixes presented my last article. Contains outlines, input features, UI updates, and finally a bit...

Reflect, New Features and Bugfixes

Reflect, New Features and Bugfixes

Reflect 1 comment

Over the past few days, I've really pushed my keyboard to the limit, coding new features, and fixing some old bugs. Not to mention, a lot of work on Gyro...

Hello World

Hello World

Wraithaven Games

Wraithaven Games, enter center stage. Wraithaven Games is fairly new to the scene, but we are far from armature. With years of experience in coding, art...

Gyro, First Boss (Part 1 / 2)

Gyro, First Boss (Part 1 / 2)

Reflect

Gyro, currently in the initial stages of design, has shown his face. The very first boss in Reflect. Which is very interesting, considering the type of...