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Comment History
TesseractInteractive
TesseractInteractive - - 26 comments @ Vote Excubitor on Steam Greenlight

Thanks man. Speak to you soon. :)

Good karma+2 votes
TesseractInteractive
TesseractInteractive - - 26 comments @ Excubitor Poll: Help Us Choose A Trailer

Thanks for your feedback, so far #2 is in the lead.

Good karma+2 votes
TesseractInteractive
TesseractInteractive - - 26 comments @ DEV BLOG ENTRY 13: A VISIT TO THE ARMORY

That would be really cool, noted. ;)

Good karma+1 vote
TesseractInteractive
TesseractInteractive - - 26 comments @ DEV BLOG ENTRY 13: A VISIT TO THE ARMORY

The Desolator would be really awesome. I'm writing it down. :)
By the way we already have multirocket laucher with multiple low damage missiles planned. It's just not on the list cause we don't have it in the game yet.

Good karma+1 vote
TesseractInteractive
TesseractInteractive - - 26 comments @ DEV BLOG ENTRY 13: A VISIT TO THE ARMORY

Thanks! If you have any idea for a weapon that you'd like to see in the game feel to share with us. :)

Good karma+3 votes
TesseractInteractive
TesseractInteractive - - 26 comments @ TerraTech Pre-Alpha Demo out now!

Are you planning to build a multiplayer arena mode?

Good karma+3 votes
TesseractInteractive
TesseractInteractive - - 26 comments @ DEV BLOG ENTRY 12: RESOURCES IN EXCUBITOR

For now the enemies don't target the turrets or generators but they do attack the player. Enemies act pretty much as in most tower defense games, advancing towards the defense location. However we discussed the possibility of enemies attacking the turrets, several times now, and it's something we wish to try in the future.

Good karma+2 votes
TesseractInteractive
TesseractInteractive - - 26 comments @ Excubitor Alpha 0.14 - Windows

It runs fairly good on

CPU Core2Duo
4 GB RAM
GPU ATI Radeon 4870 HD

However its still not final quality and not fully optimized.

Good karma+2 votes
TesseractInteractive
TesseractInteractive - - 26 comments @ Excubitor's Unity version is here

It runs fairly good on

CPU Core2Duo
4 GB RAM
GPU ATI Radeon 4870 HD

It's still not fully optimised.

Good karma+1 vote
TesseractInteractive
TesseractInteractive - - 26 comments @ Space Odyssey

Thanks for that. :) I changed the name. :)

Good karma+2 votes
TesseractInteractive
TesseractInteractive - - 26 comments @ DEV BLOG ENTRY 9: THERE AND BACK AGAIN

The initial plan is for PC, Mac and Linux, but you never know. :)

Good karma+1 vote
TesseractInteractive
TesseractInteractive - - 26 comments @ DEV BLOG ENTRY 8: WIND OF CHANGE

Thanks for that, it's really fun developing it.
Fingers crossed we get some awesome multiplayer going, if you know what I mean. :)

Good karma+1 vote
TesseractInteractive
TesseractInteractive - - 26 comments @ Excubitor Gameplay video

Yeah, it looks quite a lot like Airmech at first glance, but I'm sure you'll see that it has no similarities once we release the demo.
At the moment we are planning to release a single player campaign, and then implement a Coop and PvP multi player.

Good karma+1 vote
TesseractInteractive
TesseractInteractive - - 26 comments @ Excubitor Gameplay video

Yeah I hear what you mean. :D:D
We had a problem with the sound engine. You couldn't hear in stereo. Now it's fixed, and of course we improved the sounds. Now we have placeholders for the voice act. :):)

Good karma+1 vote
TesseractInteractive
TesseractInteractive - - 26 comments @ DEV BLOG ENTRY 1: THE CORE

Sorry for the slow reply. I was sleeping. :):)
Java is a great language, and yes it is very similar to c#. The Java VM is very similar to .NET also. I've used them both and can't decide which one is better. :) Cool thing about C# that you can use it with Mono, so there's the multi platform support.
Funny thing is that we were also considering Java as an option. Basically our decision went to C# and XNA because that was the language that I've used the most and XNA is really easy to use, although it's only a framework.
For game development C# can be used with Unity (need some $ for that :)), and of course MonoGame which is basically an XNA port to Mono (it has multi platform support). Check it out Monogame.codeplex.com, I think you'll like it.

Good karma+2 votes
TesseractInteractive
TesseractInteractive - - 26 comments @ Excubitor Gameplay video

Thanks, we are happy that you like it.

Good karma+1 vote
TesseractInteractive
TesseractInteractive - - 26 comments @ Starshock

Reminds me of System Shock 1 a lot, which is a good thing :)

Good karma+5 votes
TesseractInteractive
TesseractInteractive - - 26 comments @ Excubitor

Thanks for watching, we will keep you up to date.

Good karma+3 votes
TesseractInteractive
TesseractInteractive - - 26 comments @ 1kon

Thanks for tracking Excubitor. We will keep you up to date.

Good karma+1 vote
TesseractInteractive
TesseractInteractive - - 26 comments @ Fishmage

Thanks for watching Excubitor.

Good karma+1 vote
TesseractInteractive
TesseractInteractive - - 26 comments @ CSPJJ

Thanks for watching Excubitor.

Good karma+1 vote
TesseractInteractive
TesseractInteractive - - 26 comments @ Introducing the Excubitors

Thanks for the support.

Good karma+1 vote
TesseractInteractive
TesseractInteractive - - 26 comments @ TheWhitestOfFangs

Thanks for watching Excubitor. Your support and vetual feedback are greatly appreciated. Spread the word!

Good karma+1 vote
TesseractInteractive
TesseractInteractive - - 26 comments @ Xyrom

Thanks for watching Excubitor!

Good karma+1 vote
TesseractInteractive
TesseractInteractive - - 26 comments @ tecbug

Thank you for watching Excubitor. We appreciate your support.

Good karma+1 vote