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"cookies? Cookies? COOKIES!!!!?? RAAAAWWWR...--bzzzzzz" -End of transmission.

Comment History  (0 - 30 of 89)
tacoo
tacoo @ Urban Chaos

I much like the theme of the trailer, but the logo looks really poor.

Good karma+1 vote
tacoo
tacoo @ tacoo

Meh I will get to it >_<

Good karma+1 vote
tacoo
tacoo @ Australia's Smartest Gamer(?)

Wow, I didn't know Australia had that little gamers :D

Good karma0 votes
tacoo
tacoo @ mavman

Looked through the stuff on your site, and I must say I am really impressed. That stuff really inspires me to learn 3ds Max, and to learn French for that matter. Stupid French teacher that can't teach me stuff >.<

Good karma+1 vote
tacoo
tacoo @ tacoo

hehe.

Good karma+1 vote
tacoo
tacoo @ Concepts

make the neck thinner if it's a female.

Good karma+1 vote
tacoo
tacoo @ Concepts

I bet it shoots stuff.

Good karma+1 vote
tacoo
tacoo @ The Invasion

dude, the hands are hot. I love drawing hands.

Good karma+1 vote
tacoo
tacoo @ Marauder Locum (Medic) Concept

he looks chummy :D

Good karma+1 vote
tacoo
tacoo @ autumnshee

Autumnshee and Ambershee. Like a car collection.

Good karma+1 vote
tacoo
tacoo @ Cone Step Mapping demonstration in Maoli

Yeah, I have a crunch for rock as well.

Good karma+1 vote
tacoo
tacoo @ Developer Banter: Smashball Labs

Wow. You guys mentioned cookies :)

Good karma+3 votes
tacoo
tacoo @ My PC game (does not include non-commercial games or mods) collection is...

(buried)

Are there even 250 games in the whole world? :O

Good karma-6 votes
tacoo
tacoo @ Rogue Threat

Mod is looking good, I have one question though. Many mods out there that are creating stories parallel to the Half-Life 2 story, before or slightly afterwards, have written on their summary that you remember stuff from the past. How exactly are you planning to implement these dreams, visions or memories in the game quite practically? Are you going to have pre-animated cutscenes?

Good karma+1 vote
tacoo
tacoo @ Modcast S02 E07

Wow, you guys have some screwed up humour :D I'm beginning to listen to these things just cuz they're so damn funny. Heh.

Good karma+2 votes
tacoo
tacoo @ Wind grenade preview!

I think the holy grenade refers to the one from Worms.

Good karma+3 votes
tacoo
tacoo @ Developer Banter: Black Mesa Source

- Friggin...John Diminsky, he goes like "well...this is not good" and I'm like...well.... "oh...****!".

HAHA, ******* brilliant. I laughed for like 10 minutes. (26:50).

Good karma+2 votes
tacoo
tacoo @ tacoo

Klick the lil link in my sig on the forums that says "portfolio". It'll take you to an old photobucket account with some previous stuff I did. The reason it's classed as previous is cuz I didn't do anything really serious regarding concept art in quite some while.

Good karma+1 vote
tacoo
tacoo @ Black Mesa Official Trailer

I don't usually comment these things, but I can really tell you worked hard on this. I'll consider myself to be the biggest Half-Life fan ever till the day that I die. From now on you have my official blessings, and I can tell you that if this is what the game will be like...well...ironically, Half-Life will finally have something to worry about. This will do it justice. Good luck, and fight hard!

Good karma0 votes
tacoo
tacoo @ Office

He fell asleep and spilled out all that delicious coffee (down to the right of him).

Good karma+2 votes
tacoo
tacoo @ the winter cold...

I don't think you should use some specific shader for the whole thing to turn it into a rotoscope or something, but if UT3 has filters (which I'm quite sure it does) I think you should mess a bit with contrast, saturation and other similar options. That can give you some awesome effects to increase grittyness, make things sterile etc.

Good karma+1 vote
tacoo
tacoo @ Do you enjoy developing games more than playing them?

I develop because I love playing. It's like customizing a game exactly how you want it.

Good karma+1 vote
tacoo
tacoo @ Far Cry 2 - Mapping made easy?

Think it'll out-conquer Sandbox 2? I doubt it.

Good karma+3 votes
tacoo
tacoo @ The Creation: Update #2

That smg struck me, as I designed something nearly identical not long ago. Nice stuff!

Good karma+1 vote
tacoo
tacoo @ High res WhipSlash character shots

looks awesome, but the arms are just a little bit to short. Stretch them to end at the same point as the gunholster. Then it'll look even better. Keep it up!

Good karma+1 vote
tacoo
tacoo @ Subject 311 Good karma+1 vote
tacoo
tacoo @ Feudal Japan

Beautiful.

Good karma+1 vote
tacoo
tacoo @ Subject 311

TBD=To Be Decided. Currently working on storyline. Then we'll get our artist working (more).

Good karma+1 vote
tacoo
tacoo @ Warlord

Yo sweet 'tis my image!!

Good karma+1 vote