“We fly, but we have not 'conquered' the air. Nature presides in all her dignity, permitting us the study and the use of such of her forces as we may understand. It is when we presume to intimacy, having been granted only tolerance, that the harsh stick fall across our impudent knuckles and we rub the pain, staring upward, startled by our ignorance.” ― Beryl Markham, West with the Night Okay, you can go now. No extra-special quotes to find here. Seriously, just go somewhere else. There are better things than just reading quotes and staring at this text. Like, I dunno, go outside, play something. Read a book, even.
You could consider this a 7.5, but Desura has no inbetweens, so have a 7.
The game itself is well-made. When you're in the air, there are very few, if any bugs noticable. The art style is simple, but only the water textures begin to look abit low quality (most other simplistic games, IE YSFlight just don't bother with textures). The planes themselves offer their own little challenges, and the upgrades are few, but powerful. The bombs are abit overpowered, yes, but they're bombs - they're supposed to kill everything on the ground. It's just done surprisingly well. While going at mid-speed feels slow, it doesn't take long to pick up, and feel like you're currently at Mach 0.6-ish in an Elite Falke. The turning in Falkes is slow, as is expected from a supersonic intercepter, so it feels properly like what it's supposed to be.
The menues, though.. they're abit awkward. Going up/down is easy, but with a gamepad, scrolling left/right is a bit of a challenge of it's own. And, as you keep taking off and landing, it starts to just glitch out - after some bombing runs (and getting lots of money in the process), the carrier menu started displaying the important stuff miles below the screen. Funny thing is, menus are some of the most simple logic in games.
Also, I noticed the red army only uses Falkes and Schwalben, no Kondors took off, or Rogues. I can't tell if this is either intentional, or I just havn't met any carriers/aerodromes that have Kondors or Rogues (which could be possible), so I'll have to look for them later.
In the end, good little game. Quirks are all over, but fighting is fun and hard. (though dogfighting should be more rewarding seeing how rarely it happens) Pretty much Ace Combat if it were a Roguelike, crammed into a tiny 13 megs. Although the speed issue starts to make it feel abit like Air Force Delta Strike until you get to really good speeds..
*NEW AND IMPROVED REVIEW I WANTED TO MAKE IT BASED OFF OF WHAT A REVIEW IS ALSO I WAS GOING TO MAKE IT 1/10 JUST TO MAKE IT SO PEOPLE HAVE TO LOOK AT THE REVIEW BUT I'D GET YELLED AT*
Vector Thrust vs. Ace Combat.
Or rather, Vector Thrust = Fairly Close to Ace Combat.
This is both a good and bad thing, unfortunately: Ace Combat itself is fairly good, but the gameplay isn't always that good. And same here..
VT has the same gameplay as Ace Combat, which, while that allows it to prevail in some aspects (I.E. You can focus on getting on that Flanker's Tail over your potential to stall), and has some more to it (you can mod it as much as you want), it's not really the best game ever: why I gave it 7/10.
There are times where the gameplay itself is literally just Get into missile lock range, and unleash your death-bringers apon some bombers/fighters/whatever. Also, the AI can be quirky at times. (I.E. how it will stop turning mid-manouever)
Luckilly, the bug content mid-battle is very low, which is good, especially for an alpha. Plus, the game's so optimized that I (admittedly with a gaming PC) can run it at near-perfect speeds up until 30 enemy aircraft start firing missiles at the same time: ridiculous, if you ask me.
Also, I think I spend too much time in Eggplanes mode :P
In all honesty, I just want more from this game. The Aircraft count is RIDICULOUS, but.. sadly... that aircraft count mostly consists of variants that have little difference to eachother, instead of different aircraft families and variants that have MASSIVE difference to their original form (F-15UXX and F/B-22-4). And the maps are abit lacking: deserts, oceans, and an island. Kinda boring.
And where are the tunnel segments as of yet? They're absolutely necessary for an Ace Combat clone like this.. hey, at least we can mod that in.
So yeah, if ya want to grab this game, go ahead. You'll have to wait 'till 2014 to play it, though, so wait and then pay if ya wanna play Ace Combat on PC.
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