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Captain_Hell_Knight

Well I'll be damned, apparently I joined

If I get a penny every time I see something primitive, someone primitive, or someone primitive doing something primitive... I would be the richest Prothean in the galaxy.

Comment History  (0 - 30 of 2,598)
Captain_Hell_Knight
Captain_Hell_Knight @ The Caverns of Nope!

Wow, I wasn't expecting anyone to comment on these. Thanks, lad!

Good karma+1 vote
Captain_Hell_Knight
Captain_Hell_Knight @ Development : Paused

Take your time. The true fans can wait as long as possible.

Good karma+6 votes
Captain_Hell_Knight
Captain_Hell_Knight @ Here we go again!

Glad to see you back in action, Breadman.

Good karma+3 votes
Captain_Hell_Knight
Captain_Hell_Knight @ Vicarious Reality

Loving the alien aquarium.

Good karma+9 votes
Captain_Hell_Knight
Captain_Hell_Knight @ Walking To Inbound

Looking quite nice, indeed.

Good karma+5 votes
Captain_Hell_Knight
Captain_Hell_Knight @ Black Mesa : Azure Sheep - Teaser

I'm hoping they find a way to code it in. Azure Sheep has plenty of additional content that made it special.

Good karma+2 votes
Captain_Hell_Knight
Captain_Hell_Knight @ Black Mesa : Azure Sheep - Teaser

I just recently revisited the original Azure Sheep, and then this popped up. 'Tis a nice surprise, for sure. I am looking forward to see how you guys are going to implement the Panthereye boss battle, that was a pretty awesome moment in the original. Good luck, in advance.

Good karma+6 votes
Captain_Hell_Knight
Captain_Hell_Knight @ OICW Viewmodel (V2.9)

Looking pretty good.

Good karma+1 vote
Captain_Hell_Knight
Captain_Hell_Knight @ Walking To Inbound

It's pretty damn detailed.

Good karma+5 votes
Captain_Hell_Knight
Captain_Hell_Knight @ RTBR Shotgun Animations (V2.7)

I always liked the look of the beta shotgun more than the final version, for some reason.

Good karma+3 votes
Captain_Hell_Knight
Captain_Hell_Knight @ "I am coming, Kate!"

Looking pretty damn fine, indeed.

Good karma+8 votes
Captain_Hell_Knight
Captain_Hell_Knight @ Brutal Half-Life Beta 2

NEVERMIND. It simply crashes on EVERYTHING I do! Quick-save? Crash. Manual save? Crash. Kick a scientist's corpse? CRASH!

Good karma+1 vote
Captain_Hell_Knight
Captain_Hell_Knight @ Brutal Half-Life Beta 2

Scratch that, I can't save at all. Every time I try it, it crashes. Good though.

Good karma+1 vote
Captain_Hell_Knight
Captain_Hell_Knight @ Brutal Half-Life Beta 2

Game ******* crashes every time I quick-save. Anyone have a similar issue?

Good karma+1 vote
Captain_Hell_Knight
Captain_Hell_Knight @ "Bright" death

I have a feeling the hydra part of the mod is going to be the scariest, considering how powerful they are. Would love to see them implemented.

Good karma+7 votes
Captain_Hell_Knight
Captain_Hell_Knight @ Preliminary

I just recently played through the demo of the mod, and I gotta say it was pretty enjoyable. Loved the little details, like the scientist attempting to jump over the electrified water, and ending up falling in and dying, or the zombie chocking Barney, etc etc. Also liked the new (or old/unused) bullsquid dying animation. And the old Sierra/WON Half-Life menu brought back a lot of memories.

Although, there were a few somewhat negative things I experienced. Not sure if anyone else is experiencing it, but I wasn't able change my key bindings in the configuration. Quick-Save and Load weren't bound to anything, so I had to manually save and load. Same with Last Weapon Used, it wasn't bound to anything, and as I've mentioned, I couldn't change bindings. There was no full-screen mode, too, from what I've seen, but that's about it.

Other than that, the mod is going pretty good, and I'm looking forward to whatever comes up next.

Good karma+2 votes
Captain_Hell_Knight
Captain_Hell_Knight @ Entropy : Zero

Nice. I'll replay the game soon. Gotta get past the achievements, too, since when I played it last it didn't have those.

Good karma+3 votes
Captain_Hell_Knight
Captain_Hell_Knight @ Entropy : Zero

So, are the language packs implemented yet? Entropy: Zero recently got a Steam update, so I was wondering.

Good karma+2 votes
Captain_Hell_Knight
Captain_Hell_Knight @ Entropy : Zero

Bulgarian translation is done, and sent your way. Let me know when you get the message.

Good karma+3 votes
Captain_Hell_Knight
Captain_Hell_Knight @ Entropy : Zero

Then... how do I even translate it?

Good karma+3 votes
Captain_Hell_Knight
Captain_Hell_Knight @ Entropy : Zero

I'm currently working on translating the game. However, can someone tell me what the heck does "qualidity" mean? My language has no translation for that word.

Good karma+2 votes
Captain_Hell_Knight
Captain_Hell_Knight @ My next project is...

Guess our bad cop friend is going to return as a transhuman, given how the first game ended. So, does that also mean he'll be seeing in red, due to being an elite unit? Or perhaps he'll at least have like a red-coloured circular night vision?

Either way, I'm glad there's going to be a continuation. I wish you the best of luck with your project.

Good karma+6 votes
Captain_Hell_Knight
Captain_Hell_Knight @ V2.2 released + Translators needed!

I've applied for the translating. Let's hope there will be a use of me translating it into my native language of Bulgarian. Although university might slow me down, just saying.

Good karma+2 votes
Captain_Hell_Knight
Captain_Hell_Knight @ Some progress

Looking good.

Good karma+5 votes
Captain_Hell_Knight
Captain_Hell_Knight @ V2.1 has been released!

Well, not everyone is as good at Half-Life-based games. I'm okay with the damage, since I've been playing Half-Life for 14 years now, but that's just me.

Good karma+2 votes
Captain_Hell_Knight
Captain_Hell_Knight @ What's in store for E:Z in 2018?

I may be able to lend a hand with the different languages. That is, if people want the text translated into Bulgarian.

Good karma+5 votes
Captain_Hell_Knight
Captain_Hell_Knight @ Work continues on 2.0

I don't think the final boss needs a nerf. Vorts aren't that hard to avoid, given their delay in attacks.

Good karma+1 vote
Captain_Hell_Knight
Captain_Hell_Knight @ Black Mesa December 2017 screenshot

I like where this is going.

Good karma+7 votes
Captain_Hell_Knight
Captain_Hell_Knight @ Update on version 2.0

The achievements thing has me excited.

Good karma+2 votes
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