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Comment History  (0 - 30 of 253)
verdprudii
verdprudii @ A Screenshot a Nkllon Day ...

TL;DR

He has altered the armaments, pray he does not alter it further.

Good karma+6 votes
verdprudii
verdprudii @ New ISD texture

Does anybody know how widespread the use of Liberty-type MC80's were after the MC90 and Star Defenders were commissioned?
My EU knowledge is failing me here as I don't recall how often they were mentioned. I can't imagine they were ideal, given their origins as luxury liners, but old and still serviceable Liberty's were probably kept until they fell apart.

Good karma+1 vote
verdprudii
verdprudii @ New Nebulae under construction...

Ever wonder if Kuat engineers outsourced to Orks?
The amount of Dakka on that ship is... concerning.

Good karma+1 vote
verdprudii
verdprudii @ Release Day and we are GOLD!

Are Acclamators tougher than a wet tissue in this version? The changelog makes it sound like if anything they received a nerf.

Good karma+2 votes
verdprudii
verdprudii @ Green Flight

This man has good taste.

Good karma+1 vote
verdprudii
verdprudii @ Harbinger - Class Battlecruiser

I really love all the scale comparison shots you did with this one, it gives a good impression of how big this thing will be in-game.

Good karma+2 votes
verdprudii
verdprudii @ Errant Venture

I can't tell you how amusing I found this.

Well done!

Good karma+3 votes
verdprudii
verdprudii @ Rise of the Mandalorians

Wow, I can't believe it's been SEVEN years since 4.0 was released.

I still remember downloading it for the first time back in high school and being amazed.

This mod started my love affair with the Mandalorian culture and made me dig FAR deeper into the books and EU than I ever had before.

I'm really looking forward to the new release! Hope it will be soon, and, as always Farseer, you do amazing work and it is GREATLY appreciated.

Good karma+5 votes
verdprudii
verdprudii @ Vengeance-class Frigate

This is actually correct. In lore, many people, including Grand Moff Tarkin mentioned that the ISD's tactical design was quite flawed, but its sheer firepower and the intimidation factor more than made up for its shortcomings.

Compare with the Hapan Battle Dragons which were made to be a threat from any possible angle.

Good karma+5 votes
verdprudii
verdprudii @ Space Heroes - Gavin Darklighter

I now demand a spin-off fanfic detailing the adventures of a young Mando'ad and his friendly battlecruiser "Gunny".

Good karma+2 votes
verdprudii
verdprudii @ Space Heroes - Gavin Darklighter

In that case the long cooldown idea seems ideal.

It's been a while since I edited XMLs, but wouldn't it be possible to give them a modified proton torpedo projectile with a ridiculously long time between shots?

It wouldn't be a hard limit on them but it would ensure only one shot per life.

This is just food for thought, though. anything you decide works for me.

Good karma+1 vote
verdprudii
verdprudii @ The Planets - Coruscant

I am going to take a wild guess and say it has something to do with credits.

Good karma+3 votes
verdprudii
verdprudii @ Empire At War Remake: Galactic Civil War

I don't have the GOG version but I have been getting tons of crashes on the Steam version as well.

It's to the point that I need to save before every battle because it will happen in about 1 in 3 of them.

Good karma+1 vote
verdprudii
verdprudii @ Empire At War Remake: Galactic Civil War

First check that you can run the game without mods, if you can with no crashing then the mod was installed incorrectly.

I would wholeheartedly recommend using a mod launcher as it makes it all so much easier, a great one for Steam can be found here.

Indiedb.com

Navigate to your Steam folder and go into your EaW FoC files.

If you installed them in the default location it will be
C:/Program Files (x86)/Steam/SteamApps/common/Star Wars EmpireatWar/corruption

In this folder you should have a folder called "Mods", if you do not, create one.

Inside that Mods folder simply place this mod (it should be a folder called EAW-Re).

Now run the mod launcher, select EAW-Re and hit play mod. Hopefully that will work for you.

Good karma+1 vote
verdprudii
verdprudii @ Empire At War Remake: Galactic Civil War

I've been enjoying playing the mod as Empire, finished a couple GC's and a few skirmishes, but it seems the Empire is a bit overpowered.

I played as the Rebellion on skirmish and had to turn the difficulty from hard to easy, and still lost.

Even their fighters seemed stronger, multiple times a single squadron of TIE Interceptors completely destroyed 2 to 3 squadrons of X-Wings.

Don't know if anyone has experienced this yet or not.

Aside from that, I've really been having fun with it so far. Breathed new life into the game for me. Keep up the great work!

Good karma+2 votes
verdprudii
verdprudii @ The Planets - Moons

Seeing things like this make me wonder for the 100th time what the base game would have looked like with an extra year or two of polish.

As usual, great work here!

Good karma+1 vote
verdprudii
verdprudii @ Know Your Weapons...

Slightly off topic but this post just reminded me.

Do proton torpedoes still penetrate shields completely or has that been changed?

It always bugged me that this game even had that as a thing.

Good karma+2 votes
verdprudii
verdprudii @ Improved Nebulae

"Gelatinous space amoebas."

I'm dying. Thank you for that.

Good karma+1 vote
verdprudii
verdprudii @ Uniform Quality, enhancing the old

Glad to hear the Carrack is being given respect as well.

Heck, some outer rim systems had only one Carrack in orbit to guard them during the GCW.

They were no joke.

Good karma+1 vote
verdprudii
verdprudii @ Dreadnought-class Criuser

Never understood why no mod gives the Dreadnought a hanger, most of them had their cargo bays converted into hangars on the underside with one squadron of fighters.

Is this mostly a balance decision?

Good karma+1 vote
verdprudii
verdprudii @ DE-40 Paladin (D4)

Didn't really have a good sense of scale as the ship is by itself here.

Still, I'm betting it will be loads of fun to mass produce these and swarm the enemy.

Good karma+3 votes
verdprudii
verdprudii @ DE-40 Paladin (D4)

Truly stunning work there. That is definitely one of the prettiest ships I've seen in the mod so far.

So, gameplay terms, what are we looking at here?

Medium frigate armed with capital ship weapons?

Good karma+1 vote
verdprudii
verdprudii @ Mobile Artillery Hovertank

Great to see new updates! Been tracking this mod for years now, you are doing a great job with it.

Good karma0 votes
verdprudii
verdprudii @ Republic at War

He has returned!!
Just as the prophecy foretold!

Good to have you back, Z.

Good karma+6 votes
verdprudii
verdprudii @ Republic at War

The team's original website was on EverythingEAW if I recall correctly back when the mod was RaW/Imperial Assault 2.

I haven't checked there for any updates in quite some time but I feel pretty confident telling you that all new downloads will be posted here first.

Good karma+1 vote
verdprudii
verdprudii @ Republic at War

Same here. Maybe it's a compatibility issue with either windows 7 or 64 bit OS's in general.

Anyone with XP 64 bit able to comment?

Good karma0 votes
verdprudii
verdprudii @ Republic at War

This has happened to me more times than I could count.

I started treating it like autosave simply doesnt exist in this mod and saving before every battle.

Saved me a lot of headaches.

Good karma0 votes
verdprudii
verdprudii @ Rise of the Mandalorians

Oh I wasn't talking about the Viscount if that's what you mean. I was referring to the Strident class and the Nebula.

Good karma+1 vote
verdprudii
verdprudii @ Rise of the Mandalorians

You know it really is too bad we've never been shown an image of any of the Star Defender series in the EU, it's one thing that's always been missing from New Republic era mods for me.

Good karma+1 vote