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Some person who has continuosly chased a dream and fallen at every hideous hurdle.

I've come from a background of game modding, helping out several projects on ModDB before deciding to try the Indie Route. I still like to get involved with mods when I have the time!

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Here I go again.

stray-shadow Blog

It's been some time since my first true attempt at an Independent Game came to a sad and drawn out end. I've since gone away, got my Masters (passed with a First!! (YALDI!)) and managed to get a job in the games industry at a nice Indie Studio in Scotland.

When I moved to Scotland I didn't have a career plan in mind. I knew that more than anything I wanted to make games again and the Masters would be the kick up the arse I needed to get back into games after Mech Mania's demise.

The Masters was actually pretty trash but it got me my first full-time in-house job!

I worked away tirelessly for 2 years, living like a hermit and putting as much into my savings as I could manage.

Then I quite my job.

There are many reasons why I left, one of the biggest being the Working Holiday Visa cut-off age for Japan. I like to travel, I also hate rushing and like to take my time and move at my pace. I figured 3 months for a Tourist Visa wouldn't be enough to really know a country (A year isn't enough either!!) but I knew I would regret it forever if I didn't go while I could.

Booked flight, found work and went.

I lasted one month before the urge to create a game came back.

So what now?

Now I have started it all again, but this time in Japan. I'm travelling this amazing country, seeing the sights and meeting the people while making my dream video game.

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Reality Check

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