thanks, i guess i'll just have to wait then :P
thanks, i guess i'll just have to wait then :P
and another video here:
i love this game's sense of atmosphere and the detail in the story, characters and the world itself, i just wish i had access to the original unreal engine so someone could make a complete version for the psp.
hey, is your engine completely finished?
the only reason i ask is because i wish to re-port quake to the psp and i want to have the highest resolution and highest quality textures i can, and your engine seems to be the most impressive in terms of features.
i'm basically asking if i can have your permission to use your engine to make a fresh quake port :)
also, would anyone you know be interested in porting 'unreal' to the psp? not 'unreal tournament', or any other game in the unreal series, just 'unreal' in all of its original glory.
here's a link to gameplay which has high res textures enabled:
sweet, that would help people keeping track of your progress so much easier.
btw, did any of you guys ever play the iphone version of nazi zombies?
apparently it is extremely close to the original thing.
i wish i could say i've played it, but sadly i have not.
they look more like the weapons from Metro 2033 than fallout.
awesome stuff btw, and i like the progress you're showing in making this game
damn, you guys are almost set to take on the iphone version of Nazi Zombies.
any chance you guys could put a meter up top to indicate the percentage of levels, textures, gameplay, etc. complete?
wait a minute...
motion blur? on the psp?
VAT ZE **** IZZAT?
SteelWolf89
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