gim..e t.e..ty.. doll..s.. gimme twenty dollars.. no wifin in the club.. Gimme Twenty Dollars GIMME TWENTY DOLLARS NO WIFIN IN THE CLUB
gim..e t.e..ty.. doll..s.. gimme twenty dollars.. no wifin in the club.. Gimme Twenty Dollars GIMME TWENTY DOLLARS NO WIFIN IN THE CLUB
hurry up and bring this **** to bed
my body is ready.
apparently he was then molested by some ancient terrible entity
These are all done digitally with Open Canvas 4.5
I might post something i did with pencils or charcoal in the future though.
I cannot seem to get enough of these perspective takes on the half life universe.
Also if you are looking for people to help you out, i can do artwork to some extent. Looking forward to this!
(buried)
They should have called it Teamkill - The game.
also it crashes all the time.
So, ban russians and fix the hl2.exe crashes, then ill pick it up again.
i could whip up concepts for you, you can check my page and decide if thats the kind of stuff youre looking for.
im writing this here and not in a pm because im not sure i want to commit to your team 100%.
as long as its not used in a tim burton fantasy clusterfuck id love to see it ingame
Yep.
Its not gonna finish.
If it does its gonna suck.
command and conquer with anime crap.
i dont think so.
You really have a thing with lighting
its really the only thing i havent quite gotten the hang of yet.
Looks rather bland.
but it works.
seems promising.
if there is anything i can help you with, do tell me.
doesnt look too bad
but to be honest,
still not that good
i wish valve would put up more support for batch compilers in l4d.
if they did i would be making maps for it too.
that is way better
the lighting gives it alot.
The destruction seems realistic.
but you might want to align textures and add details
St33m
Peter joined
Time to show the faggot who's boss.