wow, I tried the new AI and I don't know how he's able to build everything so fast, but I got my *** kicked quite some times (not that I'm a particularly good player). A difficulty level between 0 and 1 would be awesome for the C&C fan who likes to be attacked, but not by an endless slaughter of units that are somehow at least a tier above your current status (GDI had a mammoth MKI in my base at 6 minutes).
Also, GDI lacks a severe amount of AA early on, you have to get to tier 2 before you can start building sam towers and hover MLRS, while NOD has quite powerful rocket infantry.
Moving the MLRS or SAM tower to require a radar instead of tech lab would already be a great start.
Subject134127
Bart joined
I study chemistry, and before that I used to make music and RA2 Maps in my spare time. Now I make music and play games in the time I should use to actually get my degree.