This member has provided no bio about themself...
Amazing model and textures! The lighting leaves a little to be desired, and it is a bit aliased.
just out of curiosity, what render engine did you use?
The basic scanline renderer in 3ds max, i just rendered out also as separate layers that i composed in photoshop: z depth + specular + reflective map + One clay render that i used as a ambient occlusion.
Your comment will be anonymous unless you join the community. Or sign in with your social account:
This is something i did on my spare time. Everything was done in 3ds Max and Photoshop.
Amazing model and textures! The lighting leaves a little to be desired, and it is a bit aliased.
just out of curiosity, what render engine did you use?
The basic scanline renderer in 3ds max, i just rendered out also as separate layers that i composed in photoshop: z depth + specular + reflective map + One clay render that i used as a ambient occlusion.