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I'm a talkative introvert... which is a terrible combination.

I like building games.

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New Game

southpawami Blog

Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.

This is the next work. It includes a concept of planetary storms/problems which kill the character who doesn't flee into the nearest sanctuary or only sanctuary on the planet. The idea includes looking for clues or information on the planet for people who are no longer accessible/lost/dead/fled/or otherwise missing.

The sanctuaries were set up by churches who thought it a good idea to minister to the workers and their potential families when they visit, but neither the workers or the missionaries are present. Where did they go? Why did they go?

There will be an attempt to have a part of the game educational, perhaps a crafting component, but at least some aspect that respects the extensive, yet raw skills of the early settlers and missionaries to the Indian Tribes in America. There are so many classic skills our 'granfolk' had, regardless of country in fact, that seem to be in a growing loss due to time combined with mass production and out-sourcing. There is such a variety of classically raw skills, from knitting to surveying land in order to build a house upon it.

This idea and implementation of this idea and graphics implemented for this idea and music implemented for this idea and everything within legal bounds otherwise is copyrighted under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.

Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.


My intention of implementation is simply to create an idea of this game on every game engine I have, it's final version, which may be soon or might be decades away to be free to play and a massive multi-player.

Studying

Studying

southpawami Blog
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