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I live in England and I make games. Mostly I use Unity these days though I used to use flash, the games I make are pretty varied, mostly I make whatever suits my mood at the time :)

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Today I had a bash at creating a sort of 'ribbon physics' in unity, seeing as Unity doesen't have anything appropriate and I like to design characters with long flowing bandanas, belts, bits of string etc.
last time I tried this was in flash for my Ludum Dare game 'Ramuh-Shmoo' and that was pretty crap there.

anyway, I got it working just how I wanted, it took less code than I expected and exceeded my hopes as it works for hair too, no longer shall I be confined to having short/super-hard hair, I can have the flowy stuff! even figured out how to make it blow in the wind too, as that always looks epic :D