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Explaining Mayority

Explaining Mayority

Mayority

A bunch of Information about our upcoming city-building/puzzle game Mayority.

Dev Diary #7 - The Frigate

Dev Diary #7 - The Frigate

Stars of Icarus

Drones, fighters and rammers are cool, but I’m sure you’ll agree that sometimes you just need something… bigger.

Dev Diary #6 - The Fighter

Dev Diary #6 - The Fighter

Stars of Icarus

Drones are fine as cannon fodder. But now let's bring out the big guns: The Fighter!

Dev Diary #5 - More Physics & Game Performance

Dev Diary #5 - More Physics & Game Performance

Stars of Icarus

Dev Diary #5 is going to take a more detailed look at physics and collision detection. Check it out, cause it's awesome and has brand new gameplay footage...

Dev Diary #4 - Physics & Collision Detection

Dev Diary #4 - Physics & Collision Detection

Stars of Icarus 1 comment

Dev Diary #4 is here and it’s all about Physics! This week we take a first peek under the hood of Stars of Icarus.

Dev Diary #3 - The Jump Gate

Dev Diary #3 - The Jump Gate

Stars of Icarus

Dev Diary number 3 is proud to introduce: The Jumpgate - travel between galactic sectors has never been so easy or comfortable (Peanuts not included).

Dev Diary #2 - The Asteroid Breaker

Dev Diary #2 - The Asteroid Breaker

Stars of Icarus 1 comment

Here's our newest dev diary, where we explore the design process of one of our first enemy types.

Dev Diary #1 - The Player Ship

Dev Diary #1 - The Player Ship

Stars of Icarus

If you're interested in getting a closer look at how we work an where our ideas come from, check out our dev diary!

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