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SleepingEightStudio
SleepingEightStudio - - 5 comments @ Myriads: Renaissance first DEMO

Nice! About the feedback, as you wish. Do what is the most comfortable for you.

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SleepingEightStudio
SleepingEightStudio - - 5 comments @ Myriads: Renaissance first DEMO

I removed the joysticks inputs and uploaded a new build. If your bug is coming from there, it should fix it.

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SleepingEightStudio
SleepingEightStudio - - 5 comments @ Myriads: Renaissance first DEMO

Don't bother, I will disable the joystick inputs and upload a new build. I will let you know when it's done, if you could test one more time, that would be really nice.

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SleepingEightStudio
SleepingEightStudio - - 5 comments @ Myriads: Renaissance first DEMO

x0, y0, z0 is more or less located at the center of the island so it's probably not related to the origin. As you said, it's indeed like the arrows are constantly being pressed.

While looking at a possible explanation for this bug on the web, I found this: Answers.unity.com

I then realized that I did not remove the controllers/joystick from possible inputs for the game (I should, since the game is not meant to be played with a controller). Do you have a controller or joystick "plugged" (even a virtual one, like VJoy)? I remember having such kind of troubles due to an old badly calibrated joystick.

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SleepingEightStudio
SleepingEightStudio - - 5 comments @ Myriads: Renaissance first DEMO

First of all, thank you for testing!
About the bug you experienced, it's really weird... Did you try to start a new game more than once? Is it doing the same every time?

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