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If you are interested in what will come next, here is our updated roadmap for Myriads: Renaissance.
development update: what’s next?
We are finally ready to release a new version of the Myriads: Renaissance demo! This version focuses on the onboarding and, in general, on the way to...
development update: v0.7.1 tutorial update
We are currently working on a new quest system for Myriads: Renaissance. The quests will be divided into 2 categories: main and tutorial related...
development update: working on a new quest system
After years of development, we’re happy to share the first trailer and the new demo of Myriads: Renaissance with you...
myriads: renaissance new demo
We are finally back after 2 years! We did not stop developing Myriads, we stopped showing our progress (on twitter or elsewhere) because we don’t like...
development update #3: comeback
Three months ago, we have released a pre-alpha demo version of Myriads: Renaissance on various platforms (IndieDB, Itch.io, GameJolt) and forums (CanardPC...
development update #2: demo feedback
After months of development, we're happy to share the first demo of Myriads: Renaissance with you...
myriads: renaissance first demo
Here is an update of Myriads: Renaissance development including a RoadMap to the Full Release of the game. We have progressed a lot...
development update: gameplay footage and roadmap
We want the Myriads: Renaissance GUI to remind the player of the medieval book style and especially the illuminations. The choice of ...
myriads: renaissance gui design
As a first article, we would like to introduce you Myriads: Renaissance, a turn-based strategy indie game currently being developed by Sleeping Eight...
introduction
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